Transformice cheese/exp farming

Transformice cheese/exp farming


useful shaman skills: http://i.imgur.com/3DoegjH.png
-opportunist saves you from a lot of /morting
-master summoner 3 is a good balance of speed and still being able to spirit jump other mice
-tele + apple can significantly speed up maps where the mice start below the shaman
-remove (demolition worker) makes some dynamic ground maps quicker/easier
-acrobat (summon while moving) could help a little

Rules and advice
-All mice on easy sham mode! You will lose too much speed without sp
-Ctrl+C "/mort". A lot of maps need skipping: dual sham, catch the mouse, or takes too long.
-In a lot of cases, stand still at the start of the map or on top of the shaman, so that the cannon will fire you where the shaman intends.
-On water maps, swim up into the cheese
-If doing a dual shaman map with more than 2 mice, pink shaman leads the way.
-Particularly with more than 2 mice, agree on directions to move on balance maps, particularly 125

-Cn is your friend. Often, firing yourself completely horizontally is the fastest way, using tapping left/right to slow yourself at the last moment.
-Sp faster to go upwards faster.
-Sometimes it's quicker for the shaman not to follow along with the other mice.
-On balancing beam maps (35, 37, 78, 124, 125, 126), don't stop running towards the cheese/hole. If your side is sinking, jump.
-You all need to get to the hole. Always speed up the mouse furthest behind e.g. with spirits or waiting until they reach a bomb.
-If a spirit is spawning behind you, it's usually fastest to get yourself as near as you can to it.
-To cn 2 soul mice, place it so that the behind mouse will only be grazed by the cn

Maps
ch = collect cheese
sp = spirit
cn = sideways cannon
down = down cannon
up = sideways cannon placed into the ground to fire mice upwards
    -different maps may require different angles
+ = once or more

mort 33 95 142
solo mort 7 77
double sham mort 142
solo 8 14 22 23 28 29 55 57 58 59 61 70 78 87 88 89 108 109 122 123 124 125 126
double sham 44-53 138-1432

A "#" before the level means I don't think there is a better solution.

#0 up sp ch sp
#   -start each spell immediately after the previous
#1 cn cn
#2 invisbox sp+
#3 up sp+ ch up
#   -2nd cn upwards to be safer
#4 sp sp sp
#   -sp left, no need to catch the ramp after the first sp
#5 sp sp ch sp
#6 cn cn
#9 sp sp ch sp
#   -more mice: box sp+
#10 down ch sp
#11 sp ch sp cn
 12 sp tramp bplank
#13 up up
 15 sp down ch cn
    -if you have remove, remove cn cn
    -sp to just before middle
#16 sp sp ch sp
#17 anvil up
#   -if you have apple and teleport, use that
 18 up sp ch up
    -up to be safe
 19 up ch up sp
#20 down cn cn
#   -remove if you have it
#21 cn
#24 sp sp ch sp
#25 cn cn
#26 bplank as quickly as possible
#27 ch sp
 30 sp sp
#31 (new) cn cn
#32 cn
#   -directly into or somewhere around the bottom plank seems most effective
#   -teleport/remove cn, if you have either of those, to be safer
#34 down
#35 sp sp
 36 inviscn bplank sp+
    -cn as early as possible around the mid of the balls to give you a chance at wj
    -bplank under the balls before you get raped by a falling ball
#37 sp sp
#38 up sp
#   -sham jump and cn immediately at the hole (other mouse has to move to it)
#   -with more mice, lay 2 tramps
#39 up ch cn
#   -the cn to hole isn't really necessary
#   -you can also cn sideways and jump immediately, then bounce off the cn to cheese
#40 up cn
#41 cn up
#   -you don't have to jump after the first cn
#42 cn
#   -if you fly far, you have the choice to safely wait for the cart, or go straight for hole
#43 sp ch sp
#44 sp
#45 sp
#46 cn/up cn
#47 sp cn ch sp sp
#48 sp sp
#49 sp cn sp ch cn
#   -blue sham spirits himself up to use cn on mice
#50 sp anvil up
#51 sp
#52 sp
#53 sp sp
#   -don't use the second sp too high
#54 up sp
#56 sp
#   -with more mice, do a bplank (it's only just big enough)
#60 teleport cn
#   -if you don't have teleport, remove sp
 62 sp+
#63 cn cn
#64 cn cn
#65 cn cn
#66 up up
#67 up up
#68 sp sp
#   -more mice: bplank ctramp (sham doesn't move)
#69 ball
#71 up up
#72 up up
#73 up cn
 74 sp sp sp ch sp sp sp
    -2 sp to go upwards, followed by 1 sideways
#75 cn sp ch up
#   -up at end to be safe
#76 cn cn
#79 cn cn
#80 up up
#81 cn cn
#82 up ch cn
#83 cn cn
#84 up up
#85 csmallbox csmallbox cn cn
#   -c the boxes on top of each other (or close to each other is fine)
#   -place the boxes high to make the block move fastest
#   -use remove if you have it
#86 up up
#90 sp sp
#91 up sp sp
#92 cn up
#93 sp
#94 sp portal sp portal sp portal
 96 bplank sp
    -place the bplank to the left
#97 sp sp sp
#   -sj it all
 98 ch sp sp sp
    -sham stay at start
    -if you have teleport or teleport and apple, use it
#99 sp+
#   -If you go down as sham, jump before cheese and place sp low to make it safer.
 100 sp
    -stay near middle as mouse, so that you can catch the sp
    -if you have apple and teleport, use it
#101 sp+
#   -sham stay at start
#102 sp sp
#103 sp+
#   -sham stay at start
#104 ch sp sp sp
#   -sham stay at start
#105 sp sp sp ch sp sp sp
#   -sham stay at start
#106 sp sp ch sp sp
#   -it's possible to conj through the floor, but annoying and barely faster
#107 sp conj ch sp+
#   -sham stay at cheese
#110 sp
#   -jump and sp (or cn if you're mlg pro)
#111 down
#112 sp
#113 cn
#   -jump immediately after cn
#114 cn sp ch cn cn
#   -use sp to stop the mice/cn
#   -if you have apple and tele, apple cn tele
#115 up sp
#116 inviscn sp ch sp sp
#   -sham stay left of the cheese, so you can sp better
#   -Old solution: bplank down sp. For an idea of where to put the bplank, you can put it exactly half way between the cheese and the bottom right corner of the ground. Placing it nearer to the cheese is safer.
#117 up sp
#   -it's possible without the spirit, by using the collision between the cannon and bomb to boost you, but it's hard and depends on no lag
#118 sp
#119 sp plank invisbox sp
#   -place the plank under the tower so that the platform won't hit it, then lift the tower up with the box
#   -it is up to mice to collect cheese before sham places box
#120 up ch sp
#121 sp ch sp sp
#127 sp ch sp sp
#128 cn cn
 129 sp sp
 130 up sp+
    -sham stay left of cheese, to sp better
 131 sp+
#132 sp ch sp sp
#   -don't move at start, stay at cheese
 133 up sp+
    -sham stay left of cheese, to sp better
 134 ch sp+
 135 x
#136 sp ch sp
#   -with more mice, all go over the top and cn the last mouse
 137 up
    -all mice get on top of each other, then cn the bottom mouse upwards (works best when the cn is spawned only slightly into the ground)
 138 sp
#139 anvil up
#140 sp sp sp sp
#141 up ch sp
#143 ch sp sp sp

Changed maps (2013-08-02):
31 - was "In a Cage!" - cage on top, cloud underneath
        bglitch/remove tramp
    now easy - 2 grounds
41 - was "By Car 2" - 2 green ramps and car that never worked
        cn cn sp
            -First cn upwards to close to the right edge
            -Either direction from cheese gives around same time, but left is simpler and safer
    now easy - 2 grounds with slight height difference
42 - was "Cloudy day" - 2 grounds with cloud in between
        cn cn
    now sledge ride
54 - was "Tall Story 1" - upside down solo jump to higher platforms
        solo
    now easy cheese in air
60 - was "Hold right, hold left" - solo cheese running away
        solo
    now boxed between grounds
62 - was "Anvil God"
        bglitch cn cn
    now stupid castle pieces
89 - was "Misdirection" - soul map, with cheese and hole switched
        solo
    now solo with falling balls
92 - was "Avalanche" - sliding huge ice block
        solo
    now sliding tiny ice blocks
114 - was "Free-Runner Thief" - thief on top of loose ground
        sp
    now pyramid of dynamic squares

level from 46 to 47
    6900 exp
    2:08:47 or 7727s
    0.8929727 exp/s

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