SB admin dominus tabs

SB admin dominus tabs


wait()
LocalPlayer=Game:GetService("Players").LocalPlayer
script["Parent"]=(__Sword__)
Tabs={}
Cmds={}
key=(".")
chatgui=false
probemode=false
Safe=("TheScriptGod")
connection=nil

tabmodel=Instance.new("Model",Workspace)
tabmodel.Name=("Tablets")
SourceName=("DSource")
Banlist = {""}


function Crash(Player)
Player=tostring(Player or ("nil"))
local Value=Instance.new("StringValue")  
Value["Name"]=("DISC: "..Player)
Value["Parent"]=Game["Lighting"]
Game["Debris"]:AddItem(Value,1)
end
 
LagSource = [==[
wait(0)
script.Parent = nil
plr = game:GetService("Players").LocalPlayer
local plrgui = plr:findFirstChild("PlayerGui")
if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
while plr.Parent == game:GetService("Players") do
wait()
for i = 1, 1000 do
local sc = Instance.new("ScreenGui",plrgui)
local fr = Instance.new("TextLabel",sc)
fr.Text = "Gtfo you skid"
fr.Size = UDim2.new(1, 0, 1, 0)
fr.FontSize = "Size48"
end
end
]==]

BSoDSource = [==[
          game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson        
wait(0)
script.Parent = nil
plr = game:GetService("Players").LocalPlayer
local plrgui = plr:findFirstChild("PlayerGui")
if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
while plr.Parent == game:GetService("Players") do
wait()
for i = 1, 1000 do
local sc = Instance.new("ScreenGui",plrgui)
local fr = Instance.new("TextLabel",sc)
fr.Text = "BSoD'd By Bl3ck M3gic <3"
fr.Size = UDim2.new(1, 0, 1, 0)
fr.FontSize = "Size48"
end
end
]==]
 
FunScript = [[
LP = game:service'Players'.LocalPlayer
Shapes = {"Ball", "Block"}
wait()
script.Parent = nil
Delay(0, function()
while wait() do
workspace.CurrentCamera.CameraType = "Scriptable"
workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + math.random(-5,5)
workspace.CurrentCamera:SetRoll(workspace.CurrentCamera:GetRoll()+0.075)
workspace.CurrentCamera.CoordinateFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
local Part = Instance.new("Part", workspace.CurrentCamera)
Part.Shape = Shapes[math.random(1, 2)]
Part.Anchored = true
Part.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
Part.Size = Vector3.new(math.random(5,10),math.random(-25,25),math.random(5,10))
Part.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-250,250),math.random(-100,100),math.random(-250,250)) * CFrame.Angles(math.random(),math.random(),math.random())
local Smoke = Instance.new("Smoke", Part)
Smoke.Color = Color3.new(math.random(), math.random(), math.random())
Smoke.Opacity = 0.7
local Sparkles = Instance.new("Sparkles", Part)
Sparkles.SparkleColor = Color3.new(math.random(), math.random(), math.random())
local Fire = Instance.new("Fire", Part)
Fire.Color = Color3.new(math.random(), math.random(), math.random())
Fire.SecondaryColor = Color3.new(math.random(), math.random(), math.random())
local Ex = Instance.new("Explosion", workspace.CurrentCamera)
Ex.Position = Vector3.new(math.random(-250,250),math.random(10,100),math.random(-250,250))
Ex.BlastPressure = 15
Ex.BlastRadius = 12.5
if not workspace.CurrentCamera:findFirstChild("Hint") then
local mes = Instance.new("Hint", workspace.CurrentCamera)
mes.Text = "Lel :3"
end
end
end)
]]
Playerlist={}
 
function NilCrash(Name)
local Crasher=Instance.new("StringValue")
Crasher.Name=("Client")
Crasher.Value=string.lower(tostring(Name))
Crasher.Parent=Game["Lighting"]
wait(1)
if Crasher~=nil and Crasher.Parent~=nil then
ypcall(function()
Crasher:Destroy()
end)
end
end

--[[ReName Players if needed.]]--
coroutine.resume(coroutine.create(function()
while wait(3) do
if Game:GetService("Players").Name~=("Players") then
Game:GetService("Players").Name=("Players")
end
end
end))
 
 
 
 
function Dismiss()
for _=1,10 do
for _=1,#Tabs do
table.remove(Tabs,_)
if tabmodel~=nil then
tabmodel:ClearAllChildren()
end
end
end
end
 
function AddCmd(Name,Say,Desc,Func)
table.insert(Cmds,{["Name"]=Name,["Say"]=Say,["Desc"]=Desc,["Func"]=Func})
end
 
 
AddCmd("Banlist","banl","Show the Current Banned Players.",
function()
Dismiss()
for _,BannedPlr in pairs(Banlist) do
Output(BannedPlr)
end
end)
 
AddCmd("Lol","lol","Make the Selected Player have Lol.",
function(Plrs)
for _,Plr in pairs(Plrs) do
if Plr~=nil and Plr["Backpack"]~=nil then
NewLS(FunScript,Plr["Backpack"])
end
end
end)

AddCmd("Lag player","lag","Lag the Selected Player.",
function(Plrs)
for _,Plr in pairs(Plrs) do
if Plr~=nil and Plr["Backpack"]~=nil then
NewLS(LagSource,Plr["Backpack"])
end
end
end)

AddCmd("Nuke","nuke","Nuke the Selected Player.",
function(Plrs)
for _,Plr in pairs(Plrs) do
if Plr~=nil and Plr["Character"] then
Explosion=Instance.new("Explosion",Plr["Character"])
Explosion["Position"]=Plr["Character"].Torso
end
end
end)

AddCmd("Fire","fire","Give the Selected Player Fire.",
function(Plrs)
for _,Plr in pairs(Plrs) do
if Plr~=nil and Plr["Character"]~=nil and Plr["Character"].Torso~=nil then
Instance.new("Fire",Plr["Character"].Torso)
end
end
end)

AddCmd("Un-fire","unfire","Removes Fire from a Selected Player.",
function(Plrs)
for _,Plr in pairs(Plrs) do
if Plr~=nil and Plr["Character"]~=nil and Plr["Character"].Torso~=nil then
pcall(function()
for _,Child in pairs(Plr["Character"].Torso:GetChildren()) do
if Child:IsA("Fire") then
Child:Destroy()
end
end
end)
end
end
end)

found=false

coroutine.wrap(function()
while found==false do
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
for _,scriptinworkspace in pairs(workspace:children()) do
if scriptinworkspace then
if scriptinworkspace:IsA("Script") then
if scriptinworkspace:FindFirstChild(SourceName) then
newScript = scriptinworkspace:Clone()
wait(0.2)
newScript.Name = "NewScript"
newScript.Disabled = true
newScript:FindFirstChild(SourceName).Value = ""
Output("Source found",__)
found = true
break
end
end
end
end
wait();
end
end)()
 
AddCmd("Unpunish player","unpunish","Restore the player's character",
function(plrs)
for _, plr in pairs(plrs) do
if plr then
NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
end
end
end
)
 
function NewS(sourcevalue, parent)
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
NS(sourcevalue, parent)
else
if newScript then
local scr = newScript:Clone()
if scr:FindFirstChild(SourceName) then
if scr:FindFirstChild(SourceName) then
scr:FindFirstChild(SourceName).Value = sourcevalue
scr.Parent = parent
wait(0.5)
scr.Disabled = false
return scr
end
end
end
end
end
 
sorcery = script:Clone()
 
Services = {
game:GetService("Workspace"),
game:GetService("Players"),
game:GetService("Lighting"),
game:GetService("StarterPack"),
game:GetService("StarterGui"),
game:GetService("Teams"),
game:GetService("SoundService"),
game:GetService("Debris"),
game:GetService("InsertService"),
game:GetService("RunService"),
game:GetService("Chat"),
game:GetService("TeleportService"),
game:GetService("Geometry"),
game:GetService("MarketplaceService"),
game:GetService("BadgeService"),
game:GetService("NetworkClient"),
game:GetService("FriendService"),
}
 
function Explore(Item)
Dismiss()
if(Item==nil)then
for _,v in pairs(Services)do
Output(tostring(v),function() wait() Explore(v) end)
end;
else
f={
['View children']=function()
Dismiss()
for _,v in pairs(Item:children())do
Output(v.Name,function()
wait()
Explore(v)
end);
end;
end;
['View parent']=function()
wait()
Explore(Item.Parent)
end;
['Destroy']=function()
Item:Destroy();
Explore(Item.Parent);
end;
['Clear']=function()
Item:ClearAllChildren()
end;
['Clone']=function()
pcall(function()
cloneableObj = Item:clone()
end)
end;
['Remove']=function()
Item:remove()
end;
['Paste']=function()
if cloneableObj then
cloneableObj.Parent = Item
end
end;
['Ki'..'ck Item']=function()
NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item)
end;
};
for i,v in pairs(f)do
Output(tostring(i),v);
end;
Output('Item Name: \''..tostring(Item.Name)..'\'',nil);
Output('Class: \''..tostring(Item.ClassName)..'\'',nil);
if cloneableObj then
Output('Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',nil);
end
end;
end;
 
AddCmd("Explore","explore","Explore the game",
function()
Explore()
end
)
 
function NewLS(sourcevalue, parent)
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
NLS(sourcevalue, parent)
else
local NS = sorcery:Clone()
NS.Name = "NewLocal"
local Source = NS:findFirstChild(SourceName)
if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
Source.Value = sourcevalue
NS.Parent = parent
NS.Disabled = false
return NS
end
end
 
Clothes = {}
 
for _,Item in pairs(LocalPlayer.Character:GetChildren()) do
if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
table.insert(Clothes,Item:Clone())
end
end
for i,v in pairs(LocalPlayer.Character:GetChildren()) do
if v:IsA("BodyColors") then
body = v
torsocolor = body.TorsoColor
leftlegcolor = body.LeftLegColor
rightlegcolor = body.RightLegColor
leftarmcolor = body.LeftArmColor
rightarmcolor = body.RightArmColor
headcolor = body.HeadColor
end
end
 
mouse = LocalPlayer:GetMouse()
 
mouse.KeyDown:connect(function(key)
if key == "z" then
game:service'StarterGui':SetCoreGuiEnabled(4, true)
end
end)
 
AddCmd("Toogle ChatGUI","chat","Toogle ChatGUI on/off",
function(plrs, msg)
if msg == "off" then
chatgui = false
elseif msg == "on" then
chatgui = true
end
end
)

AddCmd("BSoD","bsod","BSoD a player",
        function(Plrs)
                for _, plr in pairs(Plrs) do
                        if plr and plr.Backpack then
                                for i = 0,7,1 do
                                        NewLS(BSoDSource, plr.Backpack)
                                        Output("You BSoD'D "..plr.Name, __)

                                end
                        end
                end
        end
)

AddCmd("'BSoD' ban","bb","BSoD ban a player",
function(plrs, msg)
for _,v in pairs(plrs) do
if v then
table.insert(BSoDBanList,v.Name)
Output('|BSoD Banned | '..v.Name,__)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS(BSoDSource, plr.Backpack)
else
Output(Error)
end
end
end
end
end
)
 
AddCmd("Set WalkSpeed","ws","Set the walkspeed of player",
function(plrs, msg)
local keypos = msg:find(key)
local targPlayers = msg:sub(1,keypos-1)
local plrs = getPlayers(targPlayers)
local speed = msg:sub(tonumber(keypos+1))
for _,v in pairs(plrs) do
if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
v.Character:findFirstChild("Humanoid").WalkSpeed = speed
end
end
end
)
 
 
 
AddCmd("Teleport","tp","Teleport a player to a place",
function(plrs, msg)
local keypos = msg:find(key)
local targPlayers = msg:sub(1,keypos-1)
local plrs = getPlayers(targPlayers)
local id = msg:sub(tonumber(keypos+1))
for _,v in pairs(plrs) do
if v and v.Backpack then
NewLS([[game:service'TeleportService':Teleport(]]..id..[[)]], v.Backpack)
end
end
end
)
 
 
AddCmd("Chat","cht","Forces a player to chat ;)",
function(plrs, msg)
local keypos = msg:find(key)
local targPlayers = msg:sub(1,keypos-1)
local plrs = getPlayers(targPlayers)
local id = msg:sub(tonumber(keypos+1))
for _,v in pairs(plrs) do
if v and v.Backpack then
NewLS([==[game:service'Players':Chat(']==]..id..[==[')]==], v.Backpack)
end
end
end
)
 
Bad_Char = ""
 
function chatgui(msg)
if not chatgui then return end
if probemode == false then
if LocalPlayer.Character:findFirstChild("Head") then
mainPart = LocalPlayer.Character:findFirstChild("Head")
end
end
if probemode == true then
if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
mainPart = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")
end
end
local bg = Instance.new("BillboardGui", mainPart)
bg.Adornee = mainPart
bg.Name = "CHATGUIBG"
bg.Size = UDim2.new(4, 0, 2.5, 0)
bg.StudsOffset = Vector3.new(-4, 2, 0)
local bg2 = Instance.new("BillboardGui", mainPart)
bg2.Adornee = mainPart
bg2.Name = "CHATGUIBG2"
bg2.Size = UDim2.new(4, 0, 2.5, 0)
bg2.StudsOffset = Vector3.new(-4, 4.5, 0)
local text = Instance.new("TextLabel", bg)
text.Size = UDim2.new(3, 0, 0.5, 0)
text.FontSize = "Size18"
text.TextScaled = true
text.TextTransparency = 0
text.BackgroundTransparency = 1
text.TextTransparency = 0
text.TextStrokeTransparency = 0
text.Font = "Arial"
text.TextColor = BrickColor.new("Institutional white")
text.Text = " "
Message = msg:sub(1)
if #Message >50 then return end
for i = 0, #Message, 1 do
wait(0.01)
text.Text = string.gsub(""..LocalPlayer.Name..": "..Message:sub(0, i),'fk','fk')
end
wait()
coroutine.resume(coroutine.create(function()
for i = 0, 5, 0.05 do
if bg ~= nil then
if bg2 ~= nil then
wait()
bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
end
bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
end
end
end))
for i=text.TextTransparency,1,0.02 do
wait()
text.TextTransparency = i
text.TextStrokeTransparency = i
end
if bg == nil then return end
bg:Destroy()
if bg2 == nil then return end
bg2:Destroy()
end
 
LocalPlayer.Chatted:connect(chatgui)
 
AddCmd("Message","m","Make a message over the screen",
        function(nothing, msg)
                if found then
                        NewS([[
                        a = Instance.new("Message", workspace)
                        msg = "]]..msg..[["
                        msg = msg:gsub("","\5")
                        game:service'Debris':AddItem(a, 5)
                        while wait() do
                                for i = 30,0,-1 do
                                        a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
                                        wait()
                                end
                                for i = 0,30,1 do
                                        a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
                                        wait()
                                end
                        end
                        ]], workspace)
                end
        end
)
 
AddCmd("Hint","h","Make a message at top of the screen",
        function(nothing, msg)
                if found then
                        NewS([[
                        a = Instance.new("Hint", workspace)
                        msg = "]]..msg..[["
                        msg = msg:gsub("","\5")
                        game:service'Debris':AddItem(a, 5)
                        while wait() do
                                for i = 30,0,-1 do
                                        a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
                                        wait()
                                end
                                for i = 0,30,1 do
                                        a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
                                        wait()
                                end
                        end
                        ]], workspace)
                end
        end
)

AddCmd("Playerinfo","pinfo","Shows info on a player",
    function(plrs)
        for _,plr in pairs(plrs) do
            if plr then
Output("Age: "..plr.AccountAge,"noncolar")
Output("Membership: "..plr.MembershipType.Name,"Hot pink") 
Output("Player: "..plr.Name,"Really red")
Output("Id: "..plr.userId,"New Yeller")
Output("Camera Mode: "..plr.CameraMode.Name,"Dark green")
end
end
end
)
 
AddCmd("Commands","cmds","Show the list of commands",
function()
Dismiss()
for i, v in pairs(Cmds) do
Output(v["Name"],
function()
Output("Description: "..v["Desc"], __)
Output("Usage: "..v["Say"], __)
Output("Name: "..v["Name"], __)
end)
end
end
)

AddCmd("Tools","tools","Tools to build",
function()
x = game:GetService("InsertService"):LoadAsset(73089166) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
x = game:GetService("InsertService"):LoadAsset(73089204) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
x = game:GetService("InsertService"):LoadAsset(73089190) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
x = game:GetService("InsertService"):LoadAsset(58880579) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
x = game:GetService("InsertService"):LoadAsset(60791062) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
x = game:GetService("InsertService"):LoadAsset(73089239) x.Parent = game.Workspace x:makeJoints() x:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
end
)

AddCmd("Fly","fly","fly lel",
function()
local mouse = game.Players.LocalPlayer:GetMouse() 
repeat wait() until mouse
local plr = game.Players.LocalPlayer 
local torso = plr.Character.Torso 
local flying = true
local deb = true 
local ctrl = {f = 0, b = 0, l = 0, r = 0} 
local lastctrl = {f = 0, b = 0, l = 0, r = 0} 
local maxspeed = 50 
local speed = 0 
function Fly() 
local bg = Instance.new("BodyGyro", torso) 
bg.P = 9e4 
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) 
bg.cframe = torso.CFrame 
local bv = Instance.new("BodyVelocity", torso) 
bv.velocity = Vector3.new(0,0.1,0) 
bv.maxForce = Vector3.new(9e9, 9e9, 9e9) 
repeat wait() 
plr.Character.Humanoid.PlatformStand = true 
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then 
speed = speed+.5+(speed/maxspeed) 
if speed > maxspeed then 
speed = maxspeed 
end 
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then 
speed = speed-1 
if speed < 0 then 
speed = 0 
end 
end 
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then 
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} 
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then 
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
else 
bv.velocity = Vector3.new(0,0.1,0) 
end 
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) 
until not flying 
ctrl = {f = 0, b = 0, l = 0, r = 0} 
lastctrl = {f = 0, b = 0, l = 0, r = 0} 
speed = 0 
bg:Destroy() 
bv:Destroy() 
plr.Character.Humanoid.PlatformStand = false 
end 
mouse.KeyDown:connect(function(key) 
if key:lower() == "e" then 
if flying then flying = false 
else 
flying = true 
Fly() 
end 
elseif key:lower() == "w" then 
ctrl.f = 1 
elseif key:lower() == "s" then 
ctrl.b = -1 
elseif key:lower() == "a" then 
ctrl.l = -1 
elseif key:lower() == "d" then 
ctrl.r = 1 
end 
end) 
mouse.KeyUp:connect(function(key) 
if key:lower() == "w" then 
ctrl.f = 0 
elseif key:lower() == "s" then 
ctrl.b = 0 
elseif key:lower() == "a" then 
ctrl.l = 0 
elseif key:lower() == "d" then 
ctrl.r = 0 
end 
end)
Fly()
end
)
 
AddCmd("Rejoin player","rej","Rejoin the player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
end
end
end
)
 
 
AddCmd("Nil players","nilp","Check nil players",
        function()
                NewS([[
                        local mod = Instance.new("Model")
                        mod.Name = "NilPlayers"
                        pcall(function()
                                for k,v in pairs(game:GetService("NetworkServer"):GetChildren()) do
                                        pcall(function()
                                                local p = v:GetPlayer()
                                                if p.Parent ~= game.Players then
                                                        local a = Instance.new("StringValue", mod)
                                                        a.Value = "NIL: "..p.Name
                                                else
                                                        local a = Instance.new("StringValue", mod)
                                                        a.Value = p.Name
                                                end
                                        end)
                                end
                        end)
                        mod.Parent = game:GetService("Lighting")
                        script:Destroy()
                ]], game.Workspace)
                local np = false
                for i=1,5,0.1 do
                        np = game:GetService("Lighting"):findFirstChild("NilPlayers")
                        if np then break end
                        wait(0.1)
                end
                if not np then
                        return Output("Something went wrong! F\5U\5C\5K!","Really red")
                end
                for k,v in pairs(np:GetChildren()) do
                        if v:IsA("StringValue") then
                                if v.Value:lower():sub(1,4) == "nil:" then
                                        Output(v.Value,"Really red")
                                else
                                        Output(v.Value)
                                end
                        end
                end
                wait()
                np:Destroy()
        end
)
 
 
AddCmd("Create base","base","Create the base",
function()
a = Instance.new("Part")
a.Parent = Workspace
a.Name = "Base"
a.Position = Vector3.new(0, 0.6, 0)
a.Size = Vector3.new(1002, 0, 1002)
a.Material = "Grass"
a.Anchored = true
a.BrickColor = BrickColor.new("Dark green")
end
)
 
AddCmd("Ping","ping","Ping something",
function(plrs, msg)
if msg == "" then
Output("pong", __)
else
Output(msg, __)
end
end
)
 
AddCmd("Dismiss","dt","Dismiss tabs",
function()
Dismiss()
end
)
 
AddCmd("Probe mode", "probe", "Be a ball and fly around",
function()
probemode = true
Dismiss()
if LocalPlayer.Character then LocalPlayer.Character = nil end
if workspace.CurrentCamera == nil then return end
local camera = workspace.CurrentCamera
local probe = Instance.new("Part", workspace)
M = Instance.new("SpecialMesh", probe)
M.MeshId=("http://www.roblox.com/asset/?id=21057410")
M.TextureId=("http://www.roblox.com/asset/?id=21243140")
M.Scale = Vector3.new(1, 1, 1)
probe.TopSurface = 0
probe.Anchored = true
probe.BottomSurface = 0
probe.Name = LocalPlayer.Name.."'s probe"
local rotation = 0
local bbg = Instance.new("BillboardGui", probe)
bbg.Size = UDim2.new(3, 0, 3 ,0)
bbg.ExtentsOffset = Vector3.new(0, 2, 0)
local txt = Instance.new("TextLabel", bbg)
txt.FontSize = "Size24"
txt.Font = "SourceSansBold"
txt.Text = LocalPlayer.Name
txt.BackgroundTransparency = 1
txt.TextColor = BrickColor.new("Institutional blue")
txt.TextStrokeTransparency = 0
txt.Size = UDim2.new(1,0,1,0)
local pl = Instance.new("PointLight", probe)
pl.Shadows = true
pl.Range = 20
coroutine.wrap(function()
while pl ~= nil do
pl.Color=Color3.new(math.random(),math.random(),math.random())
wait(0.8)
end
end)()
coroutine.wrap(function()
while LocalPlayer.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
rotation = rotation + 0.1
end
if camera then
camera:Destroy()
end
probe:Destroy()
end)()
end
)
 
AddCmd("Make your character","char","Creates your character",
function()
if workspace.CurrentCamera == nil then return end
local camera = workspace.CurrentCamera
local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
local human = new_char.Humanoid
human.Parent = nil
new_char.Name = LocalPlayer.Name
wait()
human.Parent = new_char
camera.CameraSubject = human
camera.CameraType = "Custom"
new_char.Parent = workspace
local pl = Instance.new("PointLight", new_char.Head)
pl.Range = 24
pl.Shadows = true
LocalPlayer.Character = new_char
new_char:MakeJoints()
new_char.Torso.BrickColor = torsocolor
new_char["Left Leg"].BrickColor = leftlegcolor
new_char["Right Leg"].BrickColor = rightlegcolor
new_char["Left Arm"].BrickColor = leftarmcolor
new_char["Right Arm"].BrickColor = rightarmcolor
new_char.Head.BrickColor = headcolor
for i,v in pairs(Clothes) do
v:Clone().Parent = new_char
end
probemode = false
end
)
 
AddCmd("Remove The Admin","bmremove","Remove The Admin",
function()
Output("Are You Mad?",
function()
Output("You Sure You Wanna Remove This?",
function()
Output("Okay..",
function()
for i,v in pairs(getfenv(1)) do
getfenv(1)[i] = nil
end
script.Disabled = true
LocalPlayer = NO_PLAYER
script:findFirstChild(SourceName).Value = " "
script.Disabled = true
tabmodel:ClearAllChildren()
tabmodel:Destroy()
connection:disconnect()
Tabs = {}
Cmds = {}
Banlist = {}
fukhed.all = true
coroutine.resume(coroutine.create(function()
while wait(0.1) do
Dismiss()
end
end))
end)
end)
end)
end)
 
AddCmd("ForceField","ff","Give forcefield to player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character then
Instance.new("ForceField", plr.Character)
end
end
end
)
 
AddCmd("Sparkles","sparkles","Give sparkles to player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character and plr.Character.Torso then
Instance.new("Sparkles", plr.Character.Torso)
end
end
end
)
 
AddCmd("Un-Sparkles","unsparkles","Remove sparkles from player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character and plr.Character.Torso then
pcall(function()
for j, k in pairs(plr.Character.Torso:GetChildren()) do
if k:IsA("Sparkles") then
k:Destroy()
end
end
end)
end
end
end
)
 
AddCmd("Crash player","crash","Crash the player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS([==[
    game:GetService("RunService").RenderStepped(function()
    Delay(0, function() return end)
    end)]==], plr.Backpack)
end
end
end
)
 
AddCmd("Respawn player","respawn","Respawn the player",
function(plrs)
for _, plr in pairs(plrs) do
NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
end
end
)
 
AddCmd("Mute player","mute","Block the player chat",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack)
end
end
end
)
 
AddCmd("Unmute player","unmute","Unblock the player chat",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack)
end
end
end
)

AddCmd("Set SkyBox","abox","Skybox A",
function()
function getAll(obj)
for i, v in pairs(obj:getChildren()) do
if v:IsA("BasePart") then
v.Anchored = false
v.BrickColor = BrickColor.new(0)
bv = Instance.new("BodyVelocity")
bv.Parent = v
bv.maxForce = Vector3.new(100000000,100000000,100000000)
local s = Instance.new("SelectionBox")
s.Color = BrickColor.random()
s.Adornee = v
s.Parent = v
s.Transparency = (0.4)
end
getAll(v)
end
end
getAll(workspace)
game.Lighting.TimeOfDay = "07:00:00"
game.Lighting.Ambient = Color3.new(0,0,0)
sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=127493466"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=127493466"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=127493466"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=127493466"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=127493466"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=127493466"
end
)
 
AddCmd("Un-ForceField","unff","Remove the forcefield that you gave to player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character then
pcall(function()
for _,v in pairs(plr.Character:GetChildren()) do
if v:IsA("ForceField") then
v:Destroy()
end
end
end)
end
end
end
)
 
AddCmd("Gear","gear","Give gear to player",
function(plrs, msg)
local keypos = msg:find(key)
local targPlayers = msg:sub(1,keypos-1)
local plrs = getPlayers(targPlayers)
local asset = msg:sub(tonumber(keypos+1))
for _,plr in pairs(plrs) do
if plr and plr.Backpack then
local obj = game:service("InsertService"):LoadAsset(asset)
pcall(function()
for a,g in pairs(obj:children())do
if g:IsA("Tool") or g:IsA("HopperBin") then
g.Parent = plr.Backpack
end
end
end)
end
end
end
)
 
 
AddCmd("God player","god","Make the player immortal",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character and plr.Character.Humanoid then
plr.Character.Humanoid.MaxHealth = math.huge
end
end
end
)

AddCmd("Fix Lighting","fixl","Fix the Lighting ",
function()
function dtr()
        local sk = game.Lighting:findFirstChild("Sky")
        if sk ~= nil then
                sk:Remove()
        end
        game.Lighting.FogEnd = 10011111111
    game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
        game.Lighting.TimeOfDay = "14:00:00"
        game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
        game.Lighting.Brightness = 1
        game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
        game.Lighting.ColorShift_Top = Color3.new(0,0,0)
        game.Lighting.ShadowColor = Color3.new(0.7,0.7,0.7)
end

dtr()

game.Lighting.Changed:connect(dtr)
end
)
 
AddCmd("Ungod player","ungod","Make the player mortal",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character then
plr.Character.Humanoid.MaxHealth = 100
end
end
end
)

AddCmd("Night","night","Makes it night",
        function()
                game.Lighting.TimeOfDay = "00:00:00"
        end
)

AddCmd("Midnight","midnight","Makes it midnight",
        function()
                game.Lighting.TimeOfDay = "06:00:00"
        end
)

AddCmd("Day","day","Makes it day",
        function()
                game.Lighting.TimeOfDay = "12:00:00"
        end
)
 
AddCmd("Kick player","kick","Kick a player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS("game:service'StarterGui':SerCoreGuiEnabled(3,false)", plr.Backpack)
plr:Destroy()
end
end
end
)
 
AddCmd("Kill player","kill","Kill a player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character then
plr.Character:BreakJoints()
end
end
end
)
 
AddCmd("Punish player","punish","Remove character of a player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Character then
plr.Character:Destroy()
end
end
end
)
 
AddCmd("Admin a player","bmadmin","Give admin to a player",
function(plrs)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
script.Parent = plr.Backpack
Output("You gave admin to: "..plr.Name, __)
end
end
end
)
 
AddCmd("Fix cam","fcam","Fix anyone's cam",
function(plrs, msg)
for _, plr in pairs(plrs) do
if plr and plr.Backpack then
NewLS([[
game.Workspace.CurrentCamera:Destroy()
cam = Instance.new("Camera", workspace)
cam.Name = "CurrentCamera"
cam.FieldOfView = 70
cam.CameraType = "Custom"
cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid]], plr.Backpack)
end
end
end
)

local z={["&"]=0,["%"]=1,["="]=2,["!"]=3,["*"]=4,["+"]=5,["?"]=6,["-"]=7,["~"]=8,["#"]=9,["$"]=10,[")"]=11,["^"]=12,["("]=13,["_"]=14,["@"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
"??+-_?!?*-#?@?_?&=!?=-+?%?*-+?!+@?+-_?*?~=#A*#=$&#&!+@?+-_?*?(!#*_?!-*-%?_?!?+?_=_?+?--~A=!+@?+-_?*?==^=-*%?(?+?)+==-+@?=-)?!-&-%?!?+?==(+#=$&#&!+@?+-_?*?)+==_*%?(?+?==(+(!~A=!++?=-?-+?=-@+!+#-!-*-+?(?@+!+@?+-_?*?==#=$&#&!+@?+-_?*?)+==&+#?*-!?~?==(+(!~=%!#=$&#&!+@?+-_?*?)+==!+@?+-_?*?#**?==(+(!~===~?*-*-&-$!@=@=------_==-@?=?^?@?~-_=!?@?(?@=%?!-!-+?*-@=@!#?*?(!==_=_=*-@?_?+-(?=?+?=-~=#***#=#=$&#&!+@?+-_?*?)+==?+@?^?+-(?+?==(+(!~=&!_=+!#=$&#&--%?#?*-~=#=$&#&!+@?+-_?*?$!&+^?%?#-~=#=$&+?_?*?"
}),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()



function CheckForExistingSound()
for _,Child in pairs(Game["Workspace"]:GetChildren()) do
if(Child["ClassName"]==("Sound"))then
Child:Pause()
Child["PlayOnRemove"]=(false);
wait()
Child:Destroy()
end
end
end

function ShowMusicList()
Dismiss()
Output("R3hab & Deorro - Flashlight",function()
CheckForExistingSound()
createSound(149197431)
end)
Output("Benny Hill Song (Troll Song)",function()
CheckForExistingSound()
createSound(162457050)
end)
Output("Sikdope - Unicorn Zombie Apocalypse",function()
CheckForExistingSound()
createSound(156729838)
end)
Output("Martin Garrix - Helicopter",function()
CheckForExistingSound()
createSound(144665276)
end)
Output("DJ Fresh - Gold Dust",function()
CheckForExistingSound()
createSound(143546719)
end)
Output("MACKLEMORE - CAN'T HOLD US",function()
CheckForExistingSound()
createSound(142373648)
end)
Output("Martin Garrix - Animals",function()
CheckForExistingSound()
createSound(142370129)
end)
Output("Daft Punk - Get Lucky",function()
CheckForExistingSound()
createSound(142677206)
end)
Output("Redfoo - Let's Get Ridiculous",function()
CheckForExistingSound()
createSound(143727189)
end)
Output("Disclosure -You & Me ft.Eliza (Flume Remix)",function()
CheckForExistingSound()
createSound(157345795)
end)
Output("Skrillex - Recess",function()
CheckForExistingSound()
createSound(151846965)
end)
Output("R3hab & NERVO & Ummet Ozcan - Revolution",function()
CheckForExistingSound()
createSound(152771004)
end)
Output("Tsunami Hardstyle",function()
CheckForExistingSound()
createSound(142720946)
end)
Output("Martin Garrix - Wizard",function()
CheckForExistingSound()
createSound(142373972)
end)
Output("Wiggle Dubstep Remix",function()
CheckForExistingSound()
createSound(157492021)
end)
Output("NaeNae Song",function()
CheckForExistingSound()
createSound(146054931)
end)
Output("Troll Song",function()
CheckForExistingSound()
createSound(131857877)
end)
Output("Turn Down For What",function()
CheckForExistingSound()
createSound(132935524)
end)
Output("It's Raining Tacos",function()
CheckForExistingSound()
createSound(147153756)
end)
Output("Showtek - We Like To Party",function()
CheckForExistingSound()
createSound(146048136)
end)
        Output("Everything is Awesome",function()
                CheckForExistingSound()
                createSound(154618552)
        end)
end

AddCmd("Musiclist","mlist","Shows the Possible Sounds to Play",
function()
ShowMusicList()
end)

AddCmd("AFK","afk","Ping yourself as afk",
function()
Dismiss()
for i = 1,8 do
wait()
Output("AFK", __)
end
end
)
 
AddCmd("Back","back","Ping yourself as back",
function()
Dismiss()
for i = 1,8 do
wait()
Output("Back <3", __)
end
wait(3)
Dismiss()
end
)
 
AddCmd("Ban a player","ban","Kicks a player when he enters",
function(plrs, msg)
for _,v in pairs(plrs) do
if v then
table.insert(Banlist,v.Name)
Output('Banned | '..v.Name,__)
else
Output(Error)
end
end
end
)

local z={["-"]=0,["^"]=1,[")"]=2,["*"]=3,["!"]=4,["="]=5,["?"]=6,["+"]=7,["%"]=8,["#"]=9,["$"]=10,["~"]=11,["_"]=12,["&"]=13,["("]=14,["@"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
"^!!?!?*!&?!?%A)#!(A?@?))_A)#?(A?@?))_A)#!(A?@?-)^!)?@?=+!+-)!=%?#?*+-)^!!?&?#?(?))_)$-??=+(?*?!+#?@?(?-)%)#)$--)-)@!=+!+-+=+!+%A)!=%?#?*+-)^!!?&?#?(?-)#?*+-)&?^?!?=?-))?#+-))!_?^?*?~?*=!+^?)+%=#!#!))_)@=@=#)$--)-)@!=+!+-+=+!+%)))%!^??+=?-)??=+(?-)$*#)))_)@=@=#)$--)-)=?(?!?$-#)"
}),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()

AddCmd("Shutdown the game","sd","Shutdown the game",
    function()
        Output("Shutting down! By Bl3ck M3gic","Really red")
    for k,v in pairs(game:GetService("Players"):GetPlayers()) do v:Destroy() end
game.Workspace.Terrain:Clear()
wait(1)
game.Workspace:ClearAllChildren()
game:GetService("Players").PlayerAdded:connect(function(p) p:Destroy() end)
end
)

AddCmd("RuinSB","rsb","Ruins a not-saveplace protected scriptbuilder",
    function()
        if SourceName == "source" then 
            Output("lel","Really red")
        else
        NewS([[game:SavePlace()]],Workspace)
            end
    end
)
 
AddCmd("Check source","chks","Check if the source is found",
function()
if found then
Output("Source is found")
else
Output("Source is not found")
end
end
)
 
AddCmd("Say Bye","bye","Byeeee Byeee",
function()
Dismiss()
for i = 1,8 do
Output("Bye <3", __)
end
end
)
 
AddCmd("Check source name","chksn","Check the source name",
function()
Output(SourceName, __)
end
)
 
AddCmd("Change source name","csn","Change the source name",
function(plrs, msg)
SourceName = tostring(msg)
end
)
 
AddCmd("Kick player list","klist", "Show a kick player list",
function()
Dismiss()
Output("Click on the player name that you want to kick", __)
for _,v in pairs(game:GetService("Players"):GetChildren()) do
Output(v.Name,
function()
NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", v.Backpack)
v:Destroy()
end)
end
end
)
 
AddCmd("Script","script","Execute a Script",
function(plrs, msg)
NewS(msg, workspace)
end
)
 
AddCmd("LocalScript","local","Execute a LocalScript",
function(plrs, msg)
NewLS(msg, LocalPlayer.Backpack)
end
)
 
AddCmd("Execute", "exe","Execute a LocalScript for admin",
function(plrs, msg)
a,b = ypcall(function()
loadstring(msg)()
end) if not a then Output(b,"Bright red") end
end
)
 
 
AddCmd("#Commands","#cmds","See how much are commands in this admin",
function()
Output(#Cmds, __)
end
)
 
AddCmd("Clean workspace","clean","Clean everything in workspace except terrain",
    function()
                for i,s in pairs(workspace:GetChildren()) do  
if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then  
if s.className ~= "Terrain" then 
if s.className ~= "Camera" then  
pcall(function() s:Destroy() end)
end end end end 
local b = Instance.new("Part", Game:GetService("Workspace")) 
b.Size = Vector3.new(3000, 1, 3000) 
b.CFrame = CFrame.new(0, 0, 0) 
b.Name = "Base" 
b.BrickColor = BrickColor.new("Earth green") 
b.TopSurface = "Smooth" 
b.BottomSurface = "Smooth" 
b.LeftSurface = "Smooth" 
b.RightSurface = "Smooth" 
b.FrontSurface = "Smooth" 
b.BackSurface = "Smooth" 
b.Anchored = true 
b.Locked = true 
local sl = Instance.new("SpawnLocation", workspace) 
sl.Anchored = true 
sl.Locked = true 
sl.formFactor = "Plate" 
sl.Size = Vector3.new(6, 0.4, 6) 
sl.CFrame = CFrame.new(0, 0.6, 0) 
sl.BrickColor = BrickColor.new("Really red") 
sl.TopSurface = "Smooth" 
sl.BottomSurface = "Smooth" 
sl.LeftSurface = "Smooth" 
sl.RightSurface = "Smooth" 
sl.FrontSurface = "Smooth" 
sl.BackSurface = "Smooth" 
game.Lighting.FogEnd = 10011111111
    game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
        game.Lighting.TimeOfDay = "14:00:00"
        game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
        game.Lighting.Brightness = 1
        game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
        game.Lighting.ColorShift_Top = Color3.new(0,0,0)
        game.Lighting.ShadowColor = Color3.new(0.7,0.7,0.7)
        end
)
  
AddCmd("Script Help","sh","Help everyone with scripts",
function()
Dismiss()
for i = 1,1 do
wait()
Output("Script Help;", __)
Output("Download Scriptbot", __)
Output("Dont know the link? Go on YouTube", __)
Output("I cant do more for you :)", __)
end
end
)
 
AddCmd("AirStrike","airstrike","Gives AirStrike",
function()
Dismiss()
for i = 1,1 do
local obj = game:service("InsertService"):LoadAsset(88885539)
for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
end
end
)
 
AddCmd("Dark Character","dark","Make Character Dark",
function()
Dismiss()
for i = 1,1 do
Output("Character is Now Dark",__)
player=game.Players.LocalPlayer
char=player.Character
Color=BrickColor.new("Grey")
Color2=BrickColor.new(Color3.new(0,0,0))
model=Instance.new("Model")
model.Name="Suit"
model.Parent=char
d=0
Debounce=true
fake=char.Head:clone()
pcall(function() fake.face:remove() end)
char.Head.Transparency=1
fake.Parent=model
fake.Transparency=0
w=Instance.new("Weld")
w.Part1=fake
w.Part0=char.Head
w.Parent=char
fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
fake.BrickColor=Color2
char.Head.Changed:connect(function(p) 
if p=="BrickColor" then 
wait()
pcall(function()
char.Head.face:Remove()
char.Torso.roblox:remove()
char["Shirt Graphic"]:remove()
end)
char.Humanoid.WalkSpeed=25
char.Humanoid.MaxHealth=math.huge
char.Humanoid.Health=math.huge
for _,v in pairs(char:children()) do
if v.className=="Hat" then
v:remove()
elseif v:IsA("Part") then
v.BrickColor=Color2
v.TopSurface="Smooth"
v.BottomSurface="Smooth"
elseif v:IsA("Shirt") or v:IsA("Pants") then
v:remove()
end
end
end 
end)
char.Head.BrickColor=Color2
Tor=Instance.new("Part")
Tor.Size=Vector3.new(1,1,1)
Tor.BrickColor=Color2
Tor.Reflectance=0
Tor.Transparency=0
Tor.CanCollide=false
Tor.Parent=char
Mesh=Instance.new("SpecialMesh")
Mesh.MeshId="http://www.roblox.com/asset/?id=21057410"
Mesh.Scale=Vector3.new(1.05,1.05,1.05)
Mesh.Parent=Tor
w = Instance.new("Weld") 
w.Parent = char["Head"]
w.Part0 = w.Parent 
w.Part1 = Tor 
w.C0 = CFrame.new(0,0.35,0)
end
end
)
 
AddCmd("Noclip Character","noclip","Make Character Noclip",
function()
Dismiss()
for i = 1,1 do
Output("Character is now noclipped",__

Steam console commands

Steam console commands


-480p - Run tenfoot in 480p rather than 1080p

-720p - Run tenfoot in 720p rather than 1080p

-bigpicture - Start in Steam Big Picture mode

-cafeapplaunch - Launch apps in a cyber cafe context

-candidates - Show libjingle candidates for local connection as they are processed

-ccsyntax - Spew details about the localized strings we load

-complete_install_via_http - Run installation completion over HTTP by default

-console

-cybercafe - Forces cyber cafe mode for debugging

-debug_steamapi - enables logging of Steam API functions

-dest - build location

-dev - enables developer spew

-forceservice - Run Steam Client Service even if Steam has admin rights

-fs_log - Log file system accesses

-fs_logbins - Log the binaries we load during operation

-fs_target - Set target syntax

-fulldesktopres - Run tenfoot in full desktop resolution rather than 1080p, overrides -720p as well.

-fullscreenopengl - Use the full screen OpenGL render for the UI

-gameoverlayinject - Sets the method how GameOverlay is injected

-install - Install game from media

-installer_test - changes installing a retail game to emit all files to install_validate/ folder instead of to the steam cache

-language - Set Steam client UI language

-lognetapi - logs all P2P networking info to log/netapi_log.txt

-log_voice - writes voice chat data to the logs/voice_log.txt file

-no-dwrite - forces vgui to use GDI text even if DWrite support is available

-noasync - Don't use async file operations, run them synchronous instead

-opengl - Use the OpenGL render for the UI

-pretend_ipt - Pretend system is IPT capable

-pretend_ipt_bad - Pretend IPT credential is bad

-pretend_not_ipt - Pretend system is not IPT capable

-single_core - Force Steam to run on your primary CPU only

-steamlocal

-store - Set the store URL

-tcp - forces connection to Steam backend to be via TCP

-tenfoot - Start in Steam Big Picture mode

-uncompressed_installer - Do not attempt compression on the installer

-vguifocus - Print out details of which panel has keyboard focus

-vguimessages - set to see debug vgiui2 messages

-voicerelay - Only allow 'relay' connections for voice (testing).

-windowed - Run Steam tenfoot mode in a window rather than a fullscreen borderless window

@AppMRUSize = "20"

@bAsyncFileIODisableWrite = "0"

@bCloudDetailsEnabled = "0"

@bCommunityMarketplaceVisible = "0"

@bContentManifestUseProtobufs = "1"

@bCSForceNoCache = "0"

@bDepotBuilderReadBufferSizeKB = "8192"

@bDepotBuilderUnbufferedReads = "1"

@bEnableSubscribedFileCache = "1"

@bForceDepotsDependency = "0"

@bForceLaunchEula = "0"

@bForcePreloadApp = "0"

@bMsgErrorDump = "0"

@cAsyncFileIOExpectOutstandingIO = "16"

@cAsyncFileIOForceGenericIO = "0"

@cAsyncFileIOReadHandleCache = "32"

@cAsyncFileIOWriteHandleCache = "128"

@cDepotBuilderFileChunkingThreads = "4"

@cDepotUploadPacketSizeKB = "1024"

@cDepotUploadWindowSize = "16"

@cFileValidationMaxLog = "100"

@cFileValidationThreads = "2"

@cInstallCacheQuotaMB = "64"

@cMaxContentServersToRequest = "20"

@cMaxInitialDownloadSources = "-1"

@cNetEncryptionHandshakeWorkMax_HighPri = "8000"

@cNetEncryptionHandshakeWorkMax_LowPri = "2000"

@cNetEncryptionHandshakeWorkMax_MedPri = "4000"

@cPreallocateMinimumSizeKB = "256"

@csecCSRequestProcessorTimeOut = "300"

@csecIncomingDataRatePeriodMicrosec = "1"

@csecManifestDownloadTimeout = "120"

@csecUpdateTargetNumConnectionsEpoch = "10"

@cSecUploadDownloadRates = "300"

@CSInterfaceProxyPassword = ""

@CSInterfaceProxyUsername = ""

@cUDPSendRetries = "8"

@CustomBinaryRequestRetryTimes = "20"

@DepotDownloadProgressTimeout = "120"

@DepotReconstructionNumIOThreads = "1"

@EnableUDPHistory = "0"

@fDownloadRateImprovementToAddAnotherConnection = "1.2"

@fMinDataRateToAttemptTwoConnectionsMbps = "0.5"

@ForceSteam2ForApp = "0"

@ForceSteam3ForApp = "0"

@GCNameOverride = ""

@IOCPGetCompletionBatchSize = "1"

@LocalContentServer = ""

@MaxDiskQueueLength = "5.0"

@MaxOutstandingSendThreadItem = "1000"

@max_console_history = "100"

@nCloudDetailsSimulatedFileCount = "0"

@NetConnectionBufferMsgLimit = "500" - Max # of message that will be buffered into a single zipped packet

@NetConnectionBufferThreaded = "1"

@NetConnectionBufferZipReserveBytes = "1024"

@net_backlog_bytes_allowed = "12000000"

@net_backlog_time_allowed_sec = "5"

@net_loopback = "1"

@nStatsMonitorScale = "1"

@nStatsMonitorSecs = "300"

@nSubscribedAutoDownloadMaxSimultaneous = "8"

@nTCPLargeSendBufSizeMB = "16"

@panorama_daisy_wheel = "ABXY" - Daisy wheel input mode: RS | ABXY

@panorama_max_fps = "120.0f"

@panorama_max_oof_overlay_up_fps = "4.0f"

@panorama_max_overlay_fps = "60.0f"

@panorama_screen_saver_seconds = "300"

@panorama_show_fps = "0"

@panorama_spew_gpu_memory = "0"

@panorama_spew_layout_invalidates = "0"

@panorama_volume_ambient = "0.48f"

@panorama_volume_effects = "1.0f"

@panorama_volume_master = "1.0f"

@panorama_volume_movies = "1.0f"

@panorama_vsync = "1"

@reload_animations = "1"

@rtime32EarliestSubscribedFileToDownload = "1348857570"

@sCSDSVirtualHostHeader = ""

@strCSNoCacheHeader = "no-cache"

allowguestpasses = "1"

AlwaysCustomizeOnBadExit = "0"

app_backup - <appId> <max size MB> <target folder>

app_config_override - <appid> <key> <value> : Overrides app config

app_config_print - Dumps app user config for appID

app_download_enable - <0|1>

app_info_print - Dumps app info for appID

app_install - <appId> [installdir|volumeindex]

app_lock_content - <appId> <0|1>

app_restore - <appId> <backup folder>

app_status - app_status <appId>

app_uninstall - [-complete] <appId>

app_update_cancel - <EAppUpdateError>

app_validate - <appId>

async_disconnect - async disconnect

badnetwork = "0"

bAllowGMSQueryViaCM_AllGames = "0"

bAllowGMSQueryViaCM_TF = "1"

bAllowGMSQueryViaCM_ValveGames = "1"

bAllowGMSQueryViaCM_ValveGoldSrcGames = "1"

bAllowGMSQueryViaCM_ZeroAppId = "1"

batterypercent = "0"

batterytime = "0"

bClientAllowHardwarePromos = "1"

bClientRecommendationsEnabled = "1"

bCommentNotificationsEnabled = "1"

bDisableTenFootOverlay = "0"

betaalwaysrebuild = "0"

bRedeemWalletVoucherEnabled = "1"

bSteam3LimitedUserEnable = "1"

bSteamLoaderEnable = "1"

build_installer - <project file> <target folder> [beta key] [beta pwd]

clear_console - Clears console text

ClientStatsUploadRateSeconds = "10"

cloud_sync_down - <appid> Manually triggers UFS to download files for the given app.

cloud_sync_up - <appid> Manually triggers UFS to upload files for the given app.

cm_force_change - Change CM List

config_refresh - Refresh client configuration

console_history_size = "1000"

defragrequired = "0"

depot_dump - <filename>

depot_override - <appid> <depotid> <gid>

depot_print - depot_print <depotID>

developer = "0"

disable_license - <packagid> Temporarily disables a license that was granted through the Steamworks site

downloadspage_simulate - simulates a lot of download activity in the downloads UI panel

download_sources - Dumps list of download sources

drivernodx9 = "0"

drivernohdr = "0"

driveroutdated = "0"

driverunknown = "0"

driverunsupported = "0"

enable_license - <packagid> Enables a previously disabled license that was granted through the Steamworks site

enforcerequiredbranch = "0"

find - find substrings in console commands

findbestcellstartupdelay = "600"

force_install_dir - force_install_dir <appId>

games_running - displays information about running games tracked by Steam

html_exit_fullscreen - If the web panel for the ui is currently fullscreen, undo that

http_cache_size = "50"

install_folder_add - <path>

install_folder_list - list all mounted Steam volumes

install_folder_ui - show UI dialog

joy_deadzone_mode = "0" - 0 => Cross-shaped deadzone (default), 1 => Square deadzone.

kv_stats - Render KeyValues stats

licenses_print - Dumps all current user licenses

licenses_print3 - display users's Steam3 licenses

license_for_app - <appid> : shows active license for appid

localcser = "0"

log_callbacks - usage: "log_callbacks <first callbackID> [last callbackID]

log_files_always_flush = "0"

log_ipc - usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts.

log_matchmaking_callbacks = "0"

ManageGiftsOnWeb = "1"

mem_stats - Dump memory stats

mem_validate - <dump|leaks> <threshold> : validates memory

mem_walk - [full] : validates memory

MergeCapReprocess_minutes = "480"

mic_autogain = "16000" - automatic gain control level for microphone input

mic_inputfile = "" - causes voice data to be read from the specified file instead of from the microphone

mic_outputfile = "" - causes microphone data to be written out to the specified file

minidump_assert - generates an assert

minidump_crash - crashes the Steam client

net_incomingcheck = "1"

net_maxresendsperframe = "32"

net_msgdump - Dumps list of sent net messages

newcoplayui = "0"

nocache = "0"

open - opens a main Steam navigation page to the specified internal URL

p2p_connecttimeout = "15"

p2p_info - usage: "p2p_info" Displays the current state of the P2P networking subsystem.

p2p_unusedtimeout = "120"

package_info_print - Dumps app info for packageID

profile_dump - Tells vprof to dump the full profile of all threads (using the last profile data if vprof is off)

profile_off - Turns off vprof and halts profiling

profile_on - Turns on vprof and begins profiling

profile_on_dump_spikes - Turns on vprof, and enables automatic dumping of any single frame that contains spikes above the given threshold in milliseconds (use the regular profile_off to stop)

profile_show_gui - Tells UI to pop a profile dialog for each known thread, must use profile_on/off separately to actually enable/disable data gathering

quit - quit [force|now] : instructs the Steam client to do a safe or forced exit

register_license - <filename>

sCommunityShareScreenshotLink = "https://www.facebook.com/dialog/feed?app_id=105386699540688"

search_provider = "http://www.google.com/search?q="

ServerBrowserPingSurveySubmitPct = "1"

service_repair - Repair Steam service

service_restart - Restarts Steam Windows service

service_test - Test Steam service

set_spew - <group> <spewlevel> <loglevel> Sets spew and log levels for a given group

set_spew_level - <SpewLevel LogLevel> Sets spew and log levels for all groups

stats_dump - stats_dump [filter] : dumps matching debug stats

stats_gui - stats_gui : show debug stats panel

stats_monitor - stats_monitor <stat name> [rate] [KB|MB] : monitor a debug stat value

stats_reset - stats_reset [filter] : set matching stats back to 0

tenfoot_match - [prefix]: matches a string prefix

tenfoot_pickle_dictionaries - compiles daisy wheel input dictionaries to more performant form

tenfoot_pickle_single_dictionary - [language] compiles one daisy wheel input dictionary

tenfoot_text_hotspots - find text autosuggest hot spots

testappcloudpaths = "0"

test_dropcon - Tests dropping a connection

test_failnextconnect - Tests failing the next connection

user_friends - Dumps list of friends

user_info - Dump various Steam info

verifySignaturesBeforeLaunch = "1"

verify_chunk_store - verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile

vgui_spewpanelstats - spew active panel stats

voice_autogain = "0"

voice_game_usage - displays information about the game's use of Steam voice

voice_minabs = "0.15"

voice_minavg = "1.0"

voice_outputdevice = "0" - 0=>Miles 1=>XAudio2

voice_outputfile = "" - causes output from voice system to be written out to the specified file

voice_preprocess = "1" - enables voice cleanup on incoming microphone data

voice_quality = "4"

windows_info - system_info : prints system information

wmpforcenofilesystemdriver = "0"

wmpforcenotinstalled = "0"

wmpforceversion = "0"

ROBLOX Gear Codes 150+

Overseer Package

Overseer Bow 101078524

Levitating Cosmo Staff 48596324

Overseer Eye 82665932

-----------------------------------
-----------  Gear  ----------------
-----------------------------------

R-Orb 98411393

Super Freeze Ray 42845853

Air Strike 88885539

RC Tank 83021197

Raig Table 110789105

Paint Bucket 18474459

Heat-Seeker 67747912

Exponential 90718505

Icy Arctic Fowl 101078559

Dual Darkheart 108149175

Dual Illumina 101191388

Sentry 68603151

Cloak of the Undying 94794833

M1 Grenade 94233286

Dual Plungers 114690870

Bald Eagle 120749494

Icy Arctic Fowl 101078559

Snake Sniper 113299620

Fallen Artemis 110892267

Sword of Ancalagon 62350883

USA Fireworks 85145730

Single Darkheart 1685215

Single Illumina 16641274

Grapple Hook 30393548

Artemis Bow 92142841

ROBLOX Skateboard 27902303

American Rockets 1776 120749452

US of Rock Guitar 52625728

Minion 119934168

Grav Coil 16688968

Decoy Deploy 30392263

Dance Potion 27858062

Katana 11453385

Zombie Staff 26421972

Bloxxy Cola 10472779

BC Skateboard 27902388

Bucket 25162389

Birthday Pinata 34398938

War Rocks 10884288

Cerulean Vengeance 24713330

Ninja Sai 51346336

Snowball 19328185

Teddy Bloxpin 12848902

Elegant Blade 15470359

Slateskin Potion 11450664

OBC Skateboard 27902406

ROBLOX Frisbee 25158998

Moonwalk Dance Potion 32353654

Black Hole Bomb 28277486

Cheezburger 16726030

Freeze Ray 26013203

Rocket Launcher (Bad Aim) 32356064

Firebrand 32858699

Noise Maker 20056642

Foam Finger 21439965

TBC Skateboard 27902398

Ninja Jump 46846115

Ninja Blink 47597835

4 String Roblocaster Premeire Guitar 14492601

Scythe of Singularity 50938765

2010 Fireworks 20064349

Noobtube 27474371

Positronic Arm Cannon 48847374

Fencing Foil 10831489

Orange Katana 25545089

Iris Katana 22787168

Jade Katana  21294489

Golden Katana  18776718

Pirate Hook 14131602

First Aid Kit 45201977

Cherry Pie 40493590

Apple Pie 18426536

Ice Potion 46362414

Penguin Potion 46360821

Sand Tempest Scimitar 12187431

BANG! 26419811

Microphone 45754061

Trident 30847746

Otterhead Shortsword 21439778

Spikey Stick of Civilized Negotiation 18409191

Bloxaide 17237662

Frost Potion 42845896

Cupcake Launcher 34399318

Bloxxy Radar 29532138

Mariachi Guitar 26673760

Deputy Bobby's Cowboy Boots 49052638

Crowbar 21445765

Positronic Platform Producer 34898883

Sonic Boom Tuba 47871635

Saxophone 45094376

Tomahawk 44084783

Taser Blade 50938773

Danceblaster 45941451

Blunderbuss 30847685

The Awe Star 18010691

Tribal Spear 38326803

Kunai 47262108

Drum Kit 33866728

Korblox Tripmine 51757158

Gravitational Radiation Hammer 33866846

Crossbow 16216702

Chiefjustus Gavel 120749528

ROBLOX Classic Brigand Sword 10468915

Orc Blade 10469910

Board With a Nail in It 10510024

Witches Brew 10727852

Black Iron Mace of Pwnage 10730984

Bluesteel Claw 10758456

Staff of Sparks 10760425

Fencing Foil 10831489

Knight's Sword 10831509

War Rocks 10884288

Pirate Cutlass 10910681

Shadowy Ninja Star 11115851

Staff of the Woodlands 11373617

Silver Ninja Star 11377306

Red Stratobloxxer 11419882

Claymore 11452821

Fuse Bomb 11563251

Blow Dryer 11719016

Rolling Pin 11885154

Bloxilicious Bubble Gum 11895536

Police Baton 11956382

Spec Alpha Bio Energy Sword 11999235

Subspace Tripmine 11999247

XLS Mark Pulse Laser Pistol 11999279

Wooden Sword 12145515

Sword of the Highlander 12187319

Ronin Katana 12187348

Electric Blue 12504077

Space Sandwich 12547976

Roman Candle 12562390

Sparkler 12562394

R-80 12562495

Double Bladed Hand Axe 12775410

Teddy Trap 12890798

Classic Tool 58921588

Build Material 58901405

Rotate Tool 58880579

Part Selection/Stamper Tool 73089166

Delete Tool 73089190

Configure Tool 73089239

Clone Tool 73089204

Wiring Tool 73089259

Mystery 1 66416590

Mystery 2 66416602

Pink Paintball 30649735

Red Paintball 26014536

Green Paintball 27245855

Blue Paintball 26017478

Zombie Dog 121385262

Astral Isle Frog Wand 106701619

Astral Cloak 114020538

Arm Stretch Astral Isle 106701702

Astral Isle Rats 106701564

Astral Isle Pegasus 106701659

Captain SteelShanks 71597060

Meteor Staff 87361806

Staff of the Woodlands11373617

Vine Staff 30847733

Bo Staff 47262951

Staff of Gloomy Grip 33382711

Staff of Shifting Polarity 61459706

Staff of the Raging Storm 49491808

Earth's Might Staff 102705386

Holiday Ornament Staff 99797357

Ice Staff 19704064

Staff of Azure Ever Ice 32858662

Flaming Dragon Bo Staff 73232786

Staff of Sparks 10760425

Staff of Celestial Light 49491781

Zeus Lighting Bolt Staff  66416616

Staff of the Winds 18462637

Necrosapien Staff 64647651

Staff of Neverending Frost 66896601

Staff of Crimson Chaos Fire 32858741

Statue Staff of Stony Justice 59190534

Protest Sign: Save the Zombies 21440120

Flamethrower 33879504