Steam console commands
-480p - Run tenfoot in 480p rather than 1080p
-720p - Run tenfoot in 720p rather than 1080p
-bigpicture - Start in Steam Big Picture mode
-cafeapplaunch - Launch apps in a cyber cafe context
-candidates - Show libjingle candidates for local connection as they are processed
-ccsyntax - Spew details about the localized strings we load
-complete_install_via_http - Run installation completion over HTTP by default
-console
-cybercafe - Forces cyber cafe mode for debugging
-debug_steamapi - enables logging of Steam API functions
-dest - build location
-dev - enables developer spew
-forceservice - Run Steam Client Service even if Steam has admin rights
-fs_log - Log file system accesses
-fs_logbins - Log the binaries we load during operation
-fs_target - Set target syntax
-fulldesktopres - Run tenfoot in full desktop resolution rather than 1080p, overrides -720p as well.
-fullscreenopengl - Use the full screen OpenGL render for the UI
-gameoverlayinject - Sets the method how GameOverlay is injected
-install - Install game from media
-installer_test - changes installing a retail game to emit all files to install_validate/ folder instead of to the steam cache
-language - Set Steam client UI language
-lognetapi - logs all P2P networking info to log/netapi_log.txt
-log_voice - writes voice chat data to the logs/voice_log.txt file
-no-dwrite - forces vgui to use GDI text even if DWrite support is available
-noasync - Don't use async file operations, run them synchronous instead
-opengl - Use the OpenGL render for the UI
-pretend_ipt - Pretend system is IPT capable
-pretend_ipt_bad - Pretend IPT credential is bad
-pretend_not_ipt - Pretend system is not IPT capable
-single_core - Force Steam to run on your primary CPU only
-steamlocal
-store - Set the store URL
-tcp - forces connection to Steam backend to be via TCP
-tenfoot - Start in Steam Big Picture mode
-uncompressed_installer - Do not attempt compression on the installer
-vguifocus - Print out details of which panel has keyboard focus
-vguimessages - set to see debug vgiui2 messages
-voicerelay - Only allow 'relay' connections for voice (testing).
-windowed - Run Steam tenfoot mode in a window rather than a fullscreen borderless window
@AppMRUSize = "20"
@bAsyncFileIODisableWrite = "0"
@bCloudDetailsEnabled = "0"
@bCommunityMarketplaceVisible = "0"
@bContentManifestUseProtobufs = "1"
@bCSForceNoCache = "0"
@bDepotBuilderReadBufferSizeKB = "8192"
@bDepotBuilderUnbufferedReads = "1"
@bEnableSubscribedFileCache = "1"
@bForceDepotsDependency = "0"
@bForceLaunchEula = "0"
@bForcePreloadApp = "0"
@bMsgErrorDump = "0"
@cAsyncFileIOExpectOutstandingIO = "16"
@cAsyncFileIOForceGenericIO = "0"
@cAsyncFileIOReadHandleCache = "32"
@cAsyncFileIOWriteHandleCache = "128"
@cDepotBuilderFileChunkingThreads = "4"
@cDepotUploadPacketSizeKB = "1024"
@cDepotUploadWindowSize = "16"
@cFileValidationMaxLog = "100"
@cFileValidationThreads = "2"
@cInstallCacheQuotaMB = "64"
@cMaxContentServersToRequest = "20"
@cMaxInitialDownloadSources = "-1"
@cNetEncryptionHandshakeWorkMax_HighPri = "8000"
@cNetEncryptionHandshakeWorkMax_LowPri = "2000"
@cNetEncryptionHandshakeWorkMax_MedPri = "4000"
@cPreallocateMinimumSizeKB = "256"
@csecCSRequestProcessorTimeOut = "300"
@csecIncomingDataRatePeriodMicrosec = "1"
@csecManifestDownloadTimeout = "120"
@csecUpdateTargetNumConnectionsEpoch = "10"
@cSecUploadDownloadRates = "300"
@CSInterfaceProxyPassword = ""
@CSInterfaceProxyUsername = ""
@cUDPSendRetries = "8"
@CustomBinaryRequestRetryTimes = "20"
@DepotDownloadProgressTimeout = "120"
@DepotReconstructionNumIOThreads = "1"
@EnableUDPHistory = "0"
@fDownloadRateImprovementToAddAnotherConnection = "1.2"
@fMinDataRateToAttemptTwoConnectionsMbps = "0.5"
@ForceSteam2ForApp = "0"
@ForceSteam3ForApp = "0"
@GCNameOverride = ""
@IOCPGetCompletionBatchSize = "1"
@LocalContentServer = ""
@MaxDiskQueueLength = "5.0"
@MaxOutstandingSendThreadItem = "1000"
@max_console_history = "100"
@nCloudDetailsSimulatedFileCount = "0"
@NetConnectionBufferMsgLimit = "500" - Max # of message that will be buffered into a single zipped packet
@NetConnectionBufferThreaded = "1"
@NetConnectionBufferZipReserveBytes = "1024"
@net_backlog_bytes_allowed = "12000000"
@net_backlog_time_allowed_sec = "5"
@net_loopback = "1"
@nStatsMonitorScale = "1"
@nStatsMonitorSecs = "300"
@nSubscribedAutoDownloadMaxSimultaneous = "8"
@nTCPLargeSendBufSizeMB = "16"
@panorama_daisy_wheel = "ABXY" - Daisy wheel input mode: RS | ABXY
@panorama_max_fps = "120.0f"
@panorama_max_oof_overlay_up_fps = "4.0f"
@panorama_max_overlay_fps = "60.0f"
@panorama_screen_saver_seconds = "300"
@panorama_show_fps = "0"
@panorama_spew_gpu_memory = "0"
@panorama_spew_layout_invalidates = "0"
@panorama_volume_ambient = "0.48f"
@panorama_volume_effects = "1.0f"
@panorama_volume_master = "1.0f"
@panorama_volume_movies = "1.0f"
@panorama_vsync = "1"
@reload_animations = "1"
@rtime32EarliestSubscribedFileToDownload = "1348857570"
@sCSDSVirtualHostHeader = ""
@strCSNoCacheHeader = "no-cache"
allowguestpasses = "1"
AlwaysCustomizeOnBadExit = "0"
app_backup - <appId> <max size MB> <target folder>
app_config_override - <appid> <key> <value> : Overrides app config
app_config_print - Dumps app user config for appID
app_download_enable - <0|1>
app_info_print - Dumps app info for appID
app_install - <appId> [installdir|volumeindex]
app_lock_content - <appId> <0|1>
app_restore - <appId> <backup folder>
app_status - app_status <appId>
app_uninstall - [-complete] <appId>
app_update_cancel - <EAppUpdateError>
app_validate - <appId>
async_disconnect - async disconnect
badnetwork = "0"
bAllowGMSQueryViaCM_AllGames = "0"
bAllowGMSQueryViaCM_TF = "1"
bAllowGMSQueryViaCM_ValveGames = "1"
bAllowGMSQueryViaCM_ValveGoldSrcGames = "1"
bAllowGMSQueryViaCM_ZeroAppId = "1"
batterypercent = "0"
batterytime = "0"
bClientAllowHardwarePromos = "1"
bClientRecommendationsEnabled = "1"
bCommentNotificationsEnabled = "1"
bDisableTenFootOverlay = "0"
betaalwaysrebuild = "0"
bRedeemWalletVoucherEnabled = "1"
bSteam3LimitedUserEnable = "1"
bSteamLoaderEnable = "1"
build_installer - <project file> <target folder> [beta key] [beta pwd]
clear_console - Clears console text
ClientStatsUploadRateSeconds = "10"
cloud_sync_down - <appid> Manually triggers UFS to download files for the given app.
cloud_sync_up - <appid> Manually triggers UFS to upload files for the given app.
cm_force_change - Change CM List
config_refresh - Refresh client configuration
console_history_size = "1000"
defragrequired = "0"
depot_dump - <filename>
depot_override - <appid> <depotid> <gid>
depot_print - depot_print <depotID>
developer = "0"
disable_license - <packagid> Temporarily disables a license that was granted through the Steamworks site
downloadspage_simulate - simulates a lot of download activity in the downloads UI panel
download_sources - Dumps list of download sources
drivernodx9 = "0"
drivernohdr = "0"
driveroutdated = "0"
driverunknown = "0"
driverunsupported = "0"
enable_license - <packagid> Enables a previously disabled license that was granted through the Steamworks site
enforcerequiredbranch = "0"
find - find substrings in console commands
findbestcellstartupdelay = "600"
force_install_dir - force_install_dir <appId>
games_running - displays information about running games tracked by Steam
html_exit_fullscreen - If the web panel for the ui is currently fullscreen, undo that
http_cache_size = "50"
install_folder_add - <path>
install_folder_list - list all mounted Steam volumes
install_folder_ui - show UI dialog
joy_deadzone_mode = "0" - 0 => Cross-shaped deadzone (default), 1 => Square deadzone.
kv_stats - Render KeyValues stats
licenses_print - Dumps all current user licenses
licenses_print3 - display users's Steam3 licenses
license_for_app - <appid> : shows active license for appid
localcser = "0"
log_callbacks - usage: "log_callbacks <first callbackID> [last callbackID]
log_files_always_flush = "0"
log_ipc - usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts.
log_matchmaking_callbacks = "0"
ManageGiftsOnWeb = "1"
mem_stats - Dump memory stats
mem_validate - <dump|leaks> <threshold> : validates memory
mem_walk - [full] : validates memory
MergeCapReprocess_minutes = "480"
mic_autogain = "16000" - automatic gain control level for microphone input
mic_inputfile = "" - causes voice data to be read from the specified file instead of from the microphone
mic_outputfile = "" - causes microphone data to be written out to the specified file
minidump_assert - generates an assert
minidump_crash - crashes the Steam client
net_incomingcheck = "1"
net_maxresendsperframe = "32"
net_msgdump - Dumps list of sent net messages
newcoplayui = "0"
nocache = "0"
open - opens a main Steam navigation page to the specified internal URL
p2p_connecttimeout = "15"
p2p_info - usage: "p2p_info" Displays the current state of the P2P networking subsystem.
p2p_unusedtimeout = "120"
package_info_print - Dumps app info for packageID
profile_dump - Tells vprof to dump the full profile of all threads (using the last profile data if vprof is off)
profile_off - Turns off vprof and halts profiling
profile_on - Turns on vprof and begins profiling
profile_on_dump_spikes - Turns on vprof, and enables automatic dumping of any single frame that contains spikes above the given threshold in milliseconds (use the regular profile_off to stop)
profile_show_gui - Tells UI to pop a profile dialog for each known thread, must use profile_on/off separately to actually enable/disable data gathering
quit - quit [force|now] : instructs the Steam client to do a safe or forced exit
register_license - <filename>
sCommunityShareScreenshotLink = "https://www.facebook.com/dialog/feed?app_id=105386699540688"
search_provider = "http://www.google.com/search?q="
ServerBrowserPingSurveySubmitPct = "1"
service_repair - Repair Steam service
service_restart - Restarts Steam Windows service
service_test - Test Steam service
set_spew - <group> <spewlevel> <loglevel> Sets spew and log levels for a given group
set_spew_level - <SpewLevel LogLevel> Sets spew and log levels for all groups
stats_dump - stats_dump [filter] : dumps matching debug stats
stats_gui - stats_gui : show debug stats panel
stats_monitor - stats_monitor <stat name> [rate] [KB|MB] : monitor a debug stat value
stats_reset - stats_reset [filter] : set matching stats back to 0
tenfoot_match - [prefix]: matches a string prefix
tenfoot_pickle_dictionaries - compiles daisy wheel input dictionaries to more performant form
tenfoot_pickle_single_dictionary - [language] compiles one daisy wheel input dictionary
tenfoot_text_hotspots - find text autosuggest hot spots
testappcloudpaths = "0"
test_dropcon - Tests dropping a connection
test_failnextconnect - Tests failing the next connection
user_friends - Dumps list of friends
user_info - Dump various Steam info
verifySignaturesBeforeLaunch = "1"
verify_chunk_store - verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile
vgui_spewpanelstats - spew active panel stats
voice_autogain = "0"
voice_game_usage - displays information about the game's use of Steam voice
voice_minabs = "0.15"
voice_minavg = "1.0"
voice_outputdevice = "0" - 0=>Miles 1=>XAudio2
voice_outputfile = "" - causes output from voice system to be written out to the specified file
voice_preprocess = "1" - enables voice cleanup on incoming microphone data
voice_quality = "4"
windows_info - system_info : prints system information
wmpforcenofilesystemdriver = "0"
wmpforcenotinstalled = "0"
wmpforceversion = "0"
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