/AcceptFriend No comment provided
/Actionbackward Moves the player forward and toggles cursor mode
/Actionforward Moves the player forward and toggles cursor mode
/Actionleft Moves the player forward and toggles cursor mode
/Actionright Moves the player forward and toggles cursor mode
/Addfriend Alias for the friend command. Adds a player as a friend.
/afk Mark yourself as away from the keyboard.
/aim No comment provided
/alias Create a more convenient alias for a longer command. You can embed {}" in the command to replace any arguments to the alias in the aliased command."
/alphaInDOF Does world+character alpha objects before DoF pas
/anon Toggle anonymous status
/aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
/Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
/autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
/autoForward No comment provided
/autoForward1 No comment provided
/away Mark yourself as away from the keyboard.
/back Mark yourself as back at the keyboard.
/backward No comment provided
/backward1 No comment provided
/Befriend No comment provided
/bind Bind a key to a command, and store it on your character.
/bind_load Load entity keybinds from ent_keybinds.txt.
/bind_load_file Load entity keybinds from the given filename.
/bind_local Bind a key to a command.
/bind_local_load Load keybinds from keybinds.txt.
/bind_local_load_file Load keybinds from the given filename.
/bind_local_save Save keybinds to keybinds.txt.
/bind_local_save_file Save keybinds to the given filename.
/bind_pop_profile Pop the given key profile from the stack
/bind_push_profile Push a specific key profile onto the stack
/bind_save Save entity keybinds to ent_keybinds.txt.
/bind_save_file Save entity keybinds to the given filename.
/Blacksmith Show/hide the weapon tailor window
/bloomQuality Sets bloom quality, range = [0, 3]
/Bow Executes the Bow_formal emote
/bug Report a problem with the game.
/Buy_PowerTreeNode Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
/Bye Wave bye bye
/c Send a message to a channel.
/caccess No comment provided
/Calendar Show/hide the calendar.
/camButton_Target_Lock_Toggle No comment provided
/Camsetlocktotarget Lock or unlock the camera to the target
/camUseAutoTargetLock No comment provided
/Camzoomin Zoom the camera in
/Camzoomout Zoom the camera out
/chan Send a message to a channel.
/chanaccess No comment provided
/chandemote No comment provided
/ChangeInstance change to an already created instance of the same map. Only works while not in combat.
/chaninvite No comment provided
/channel_access No comment provided
/channel_create Create and join a new channel
/channel_decline_invite No comment provided
/channel_description No comment provided
/channel_destroy No comment provided
/channel_info No comment provided
/channel_invite No comment provided
/channel_join No comment provided
/channel_kick No comment provided
/channel_leave No comment provided
/channel_motd No comment provided
/Channel_RefreshAdminDetail No comment provided
/Channel_RefreshJoinDetail No comment provided
/Channel_RefreshSummary No comment provided
/channel_setcurrent No comment provided
/channel_uninvite No comment provided
/ChannelSend Send chat to a channel
/chanpromote No comment provided
/CharacterDetail Sets entity detail scaling
/Chat Say something to the people near you.
/Chat_SetStatus No comment provided
/ChatFriendsOnly No comment provided
/ChatHidden Toggle anonymous status
/ChatVisible No comment provided
/cinvite No comment provided
/Clear No comment provided
/ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
/ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided
/clevel No comment provided
/Clickwindowbutton_1 Acts as a click on the positive/primary button on some popup windows
/Clickwindowbutton_2 Acts as a click on the negative/secondary button on some popup windows
/Clickwindowbutton_3 Acts as a click on the tertiary button on some popup windows
/cmdlist Print out all commands available
/cmds Print out client commands for commands containing <string>
/CombatLog No comment provided
/CombatPowerStateCycleNext No comment provided
/CombatReactivePowerExec No comment provided
/comicShading Enables postprocessing, outlining, depth of field, and shadows.
/ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact. This should be called instead of ContactDialogEndServer" so that the client can validate that the player is actually in a contact dialog. Otherwise
/CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
/Crafting Shows the crafting window.
/create Create and join a new channel
/Credits Show/hide game terms of use
/Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
/cursorClick No comment provided
/CursorPetRally_BeginPlaceForEntity No comment provided
/CursorPetRally_BeginPlaceForTeam No comment provided
/d3d11 Use the Direct3D 11 renderer device type
/d3d9 Use the Direct3D 9 renderer device type
/Dance Executes the dance emote
/DefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
/demo_record Start recording a demo, save it into FILE. The demo will be saved in the demos/ data folder, as FILE.demo. Note that not all events are saved into the demo, but most are.
/demo_record_stop Stop recording any demos started earlier with DEMO-RECORD. The demo will be saved into the filename previously specified.
/demo_restart Restart a currently playing demo. Playback will start up back at the beginning of the demo.
/deviceType Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
/disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
/disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
/disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized
/disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
/DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing
/disableMRT Disables use of multiple render targets
/DisableRallyPointFX Toggle pet rally point FX
/disableSplatShadows Turns off splat shadows
/dnd Mark yourself as Do Not Disturb"."
/dof Enable depth-of-field rendering
/down No comment provided
/down1 No comment provided
/Dropmission Drop a mission
/dynamicLights Enables dynamic lights
/dynFxDumpExcludedFX No comment provided
/dynFxDumpExcludedFX No comment provided
/dynFxExcludeFX No comment provided
/dynFxExcludeFX No comment provided
/dynFxSetFXExlusionList No comment provided
/dynFxSetFXExlusionList No comment provided
/e Emote, using a plain text string if the emote is not found.
/em Emote, using a plain text string if the emote is not found.
/EM.Save No comment provided
/emote Emote, failing if a preset emote is not found.
/emote_notext Emote, but without text.
/entCmd_CancelUpgradeJob No comment provided
/entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
/EvaluateLeftClick No comment provided
/ExecActiveItemPowerInBag No comment provided
/findteams No comment provided
/Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.
/Follow Follow: Follows the targeted entity
/Follow_Cancel No comment provided
/Follow_Resume No comment provided
/FollowUntilInCombatOrInRange No comment provided
/ForceLogOut No comment provided
/forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
/forward No comment provided
/forward1 No comment provided
/FoundryTips_Withdraw No comment provided
/fpsgraph Enables a graph showing recent frame times
/fpshisto Enables a histogram of frame times
/frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
/freeMouseCursor No comment provided
/friend No comment provided
/Friendadd Alias for the friend command. Adds a player as a friend.
/FriendComment No comment provided
/Friends Show/hide friend UI.
/FriendsOnly No comment provided
/fxQuality No comment provided
/g Say something on guild chat.
/GameMenu Opens the game pause menu
/gamma Changes the gamma
/GammaCalibration_Reset No comment provided
/gateway_SetHidden No comment provided
/gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack
/GenAddModal Show a gen on the modal layer.
/GenAddWindow Show a gen on the window layer.
/GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.
/GenButtonClick If the given gen is a button, click it.
/GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
/GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
/GenJailReset Reset all cells to their default sizes and positions.
/GenJailSink Send the hovered jail to the bottom of the stack.
/GenListActivate If the given gen is a list, activate the selected row.
/GenListDoSelectedCallback If the given gen is a list, run the selected callback.
/GenListDown If the given gen is a list, move the selected row down by one.
/GenListUp If the given gen is a list, move the selected row up by one.
/GenMovableBoxResetAllPositions Reset a movable box to its default position.
/GenMovableBoxResetPosition Reset a movable box to its default position.
/GenRemoveModal Hide a gen on the modal layer.
/GenRemoveWindow Hide a gen on the window layer.
/GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.
/GenSendMessage Send a message to a gen.
/GenSetFocus Set focus to the given gen.
/GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.
/GenSetText Set the text of a gen text entry.
/GenSetTooltipFocus Set tooltip focus to the given gen.
/GenSetValue Set a value on a gen
/GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.
/GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.
/GenSliderSetNotch Set a slider's notch, if interactive.
/GenSliderSetValue Set a slider's notch, if interactive.
/gfxForceProdModeDefaultSettings No comment provided
/gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
/gotoCharacterSelect Log out the current character.
/gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
/Group Say something on team chat.
/Gu Say something on guild chat.
/guild Send chat to other players in your guild.
/Guild_AcceptInvite No comment provided
/Guild_DeclineInvite No comment provided
/Guild_Invite No comment provided
/Guild_Kick No comment provided
/Guild_Leave No comment provided
/Guild_MotD No comment provided
/Guild_SetMotD No comment provided
/Guildmanagement Show/hide the guild management window
/HardTargetLock No comment provided
/hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance
/Heal Use a healing surge.
/Help_Tickets Show/hide the powers window
/hide Toggle anonymous status
/Hidepowererrors For the video-making people. Hides the big red power errors. AL7+ only
/highDetail Enables high detail objects
/higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
/highFillDetail Enables high fill detail objects
/highQualityDOF Enables/disables high quality depth of field
/Homepage Show/hide the home/landing window
/ignore No comment provided
/ignore_spammer No comment provided
/interact Interact with the nearest interactable entity within range.
/Interactandloot Initiate interact gen or take all loot.... or revive a friend or interact at the cursor!
/Interactcursor Interact with specific object
/interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume
/interactOptionPower No comment provided
/interactOverrideClear Clears current interact override
/interactOverrideCursor Set entity/object under cursor to be interact target
/Interactwindow Initiate interact gen
/Inventory Show/hide your inventory.
/InventoryExec Executes the first power on the item in the bag at the slot
/invertibledown No comment provided
/invertibleup No comment provided
/invertUpDown Inverts the InvertibleUp and InvertibleDown commands
/invertX Invert the horizontal axis for movement controls
/invertY Invert the vertical axis for movement controls
/Invite Invite another player to your team.
/Invoke Run the power in Slot 13; this is defined as the invocation power.
/Keybinds Show the keybinding interface.
/Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck. Shows a ticket window first.
/L Say something to the people near you.
/Laugh Executes the laugh emote
/left No comment provided
/left1 No comment provided
/lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
/Levelupwindow Show/hide Levelup checklist
/lfg Toggle Looking For Group status
/LFG_Mode No comment provided
/LFGDifficulty_Mode No comment provided
/lft Toggle Looking For Group status
/lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
/ListCellSize If set, then this overrides the default cell size
/loc Global value for location
/local Send chat to other players in your vicinity
/Login_Back From anywhere in the character creation / login process, go back. Where you go back to depends on where you are.
/logout Log out the current character.
/lookDown No comment provided
/lookUp No comment provided
/LootCancel Don't take loot, just destroy the client list
/Lore Toggles the mission window and displays the Lore tab
/MacroExec No comment provided
/MacroRun No comment provided
/mail Show the in-game mail interface.
/MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined camera angles and is a 300 x 400 shot
/Map Show/hide the map window
/maxfps Sets the maximum allowed framerate
/maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
/maxLightsPerObject sets the maximum lights per object
/maxShadowedLights sets the maximum shadow casting lights per frame
/me Emote, using a plain text string if the emote is not found.
/missions Toggles the mission window. Which tab is shown is handled in the StateDef Visible of MissionJournal_Root - it depends on what other windows are up.
/Missiontoggletracked Toggle whether a given mission is tracked
/motd No comment provided
/mouseForward No comment provided
/msaa Enables/disables multisample antialiasing
/mute No comment provided
/Mutecontactvo Mutes the voice over from a contact after the dialog has ended
/NavToPosition No comment provided
/NavToSpawn_ReceivePosition No comment provided
/netgraph No comment provided
/netTimingGraph No comment provided
/netTimingGraphAlpha No comment provided
/noClipCursor Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
/noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC
/noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU
/O Say something on guild officer chat.
/off Say something on guild officer chat.
/officer Send chat to other players in your guild.
/OpenUrlCmd No comment provided
/Options Show the options screen.
/outlining Enable comic outlining
/p Say something on team chat.
/Paperdoll Show/hide the character tab of the Player Status window
/Party Say something on team chat.
/pause No comment provided
/perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
/pets Show/hide the summons (pets) tab of the Player Status window
/played No comment provided
/poissonShadows Enables and disables soft shadows (poisson filtering)
/postProcessing Enable postprocessing
/Power_Exec Activate a power by name
/Power_Exec_Category Activate a power by category
/Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
/PowerExecCategoryIfActivatable Activate a power by category
/Powers Show/hide the powers tab of the Player Status window
/PowersCancelAllActivations Manual attempt to cancel all current activations
/PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
/PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
/printStallTimes Prints out the amount of time a stall took whenever a stall occurs
/process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
/Promote Promote team leader
/Queue Show/hide the queue window
/Queue_JoinQueueWithPrefs No comment provided
/quit Close the window.
/r Reply to recent tell.
/rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
/rdrMaxFramesAhead Number of frames to allow the renderer to get
/rdrMaxGPUFramesAhead Number of frames to allow the GPU to get from the renderer, 0 to disable
/Rearrange Move or resize various elements on the screen
/reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
/RejectFriend No comment provided
/RememberUILists Whether to remember UI List Column placement and width.
/RememberWindows No comment provided
/RemoveFriend No comment provided
/RemoveIgnore No comment provided
/RenamePet No comment provided
/RenamePetFormal No comment provided
/renderScale Sets the percentage of the display resolution to render the 3D world at
/renderSize Sets the pixel resolution to render the 3D world at
/reply Reply to recent tell.
/reply No comment provided
/replyLast No comment provided
/Request No comment provided
/ResourceOverlayLoad No comment provided
/ResourceOverlayLoad No comment provided
/reverseMouseButtons Reverse the left and right mouse buttons
/right No comment provided
/right1 No comment provided
/run No comment provided
/S Say something to the people near you.
/SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance, if the player is having trouble doing client patching for a NS map, they might be effectively blackholed and have to use this to back out
/Say Say something to the people near you.
/scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
/Scoreboard Show/hide Levelup checklist
/screen Sets or displays the current screen resolution. Usage: /screen Width Height
/screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
/screenshot Save a screenshot
/screenshot_depth Save a screenshot with the depth only
/screenshot_jpg Save a screenshot
/screenshot_ui Save a screenshot with the UI included
/screenshot_ui_jpg Save a screenshot with the UI included
/SetActiveCostume Sets active costume
/SetFocusToCurrentChatTextEntryWindow No comment provided
/SetFollow SetFollow: toggle follow
/setGameCamYaw No comment provided
/SetHudShowDamageFloaters Sets player damage floaters flag.
/SetHudShowInteractionIcons Sets player interaction icons flag.
/SetHudShowPlayerTitles Sets player titles flag.
/SetHudShowReticlesAs Sets player reticle display.
/SetInvBagHideMode Sets the hide costume mode for an inventory bag. This command is not hidden or private due to the possibility - however remote - that a player might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
/SetInvSlotHideMode Sets the hide costume mode for an inventory slot. This command is not hidden or private due to the possibility - however remote - that a player might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
/setMouseForward No comment provided
/shadows Enable shadows
/Sharemission Share a mission with nearby team mates
/showCamPos Displays the camera's position
/showfps Displays frame rate
/ShowGameUI No comment provided
/ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape
/showmem Displays process memory usage
/Showpowererrors For the video-making people. Shows the big red power errors. AL7+ only
/Sit Executes the sit emote
/SkipCutscene This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
/SkipFMV This allows the player to skip FMV
/slow No comment provided
/slow1 No comment provided
/sndDisable Disable all playing of sound
/sndEnable Enable playing of sound
/Social Show/hide the social window
/soft_particles Smooth particle intersections with geometry by fading out near the intersection
/softShadows Enables and disables soft shadows (poisson filtering)
/SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
/specialClassPower No comment provided
/ssao Enables and disables screen space ambient occlusion
/Startchat Make the chat window visible and give it keyboard focus.
/Startchatreply Start chat and prefill with person to reply to.
/Startchatsemicolon Start chat and prefill with a ; (emote).
/Startchatslash Start chat and prefill with a / (command).
/Startchatwith Show char and prefill with the given text.
/stuck Attempt to fix your character that is currently stuck inside something
/suspendForcedMouselook No comment provided
/suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time
/svChannelJoin No comment provided
/svChannelLeave No comment provided
/svMicSetLevel No comment provided
/svPushToTalk No comment provided
/svSetMute No comment provided
/svSpeakersSetLevel No comment provided
/t Send a tell to a specific player.
/tactical No comment provided
/tacticalSpecial No comment provided
/Target Target <name>: Targets the Entity with the matching name
/target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
/targetCursor Target the entity clicked on.
/targetCursorOrAutoAttack Target the entity clicked on.
/team No comment provided
/Team_AcceptInvite No comment provided
/Team_AcceptRequest No comment provided
/Team_CancelRequest No comment provided
/Team_DeclineInvite No comment provided
/Team_DeclineRequest No comment provided
/Team_DefaultMode No comment provided
/Team_Invite Invite another player to your team.
/Team_Kick Kick a player off your team
/Team_Leave No comment provided
/Team_Mode No comment provided
/Team_Promote Promote team leader
/Team_Request No comment provided
/Team_SetDefaultLootMode No comment provided
/Team_SetDefaultLootModeQuality No comment provided
/Team_SetLootMode Sets the team loot mode
/Team_SetLootModeQuality Sets the minimum quality for team looting
/Team_SetSpokesman Set team spokesman
/Team_SetStatusMessage Sets the team status message
/Team_Sidekicking No comment provided
/teamHideMapTransferChoice No comment provided
/tell Private tell. Chat handles should be prefixed with an '@' character.
/Terms Show/hide game terms of use
/TerrainDetail Sets terrain detail scaling
/texAniso Sets the amount of anisotropic filtering to use, reloads textures
/texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.
/ThrottleAdjust No comment provided
/ThrottleSet No comment provided
/ThrottleToggle No comment provided
/timerRecordEnd Stops any current profiler recording or playback
/timerRecordStart Starts recording profiling information to the given filename
/ToggleDefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
/ToggleDefaultAutoAttack: Toggles the state of auto attack
/togglefullscreen Toggles fullscreen
/ToggleGoldenPath No comment provided
/TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
/TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
/TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
/TrayExecByTrayNotifyAudio No comment provided
/TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
/turnleft No comment provided
/turnleft1 No comment provided
/turnright No comment provided
/turnright1 No comment provided
/twitter_watch No comment provided
/UGC.CloseProject No comment provided
/UGC.Do No comment provided
/UGC.Redo No comment provided
/UGC.Save No comment provided
/UGC.Undo No comment provided
/ugc_MaybeShowReviewGen No comment provided
/ugcEditorExportProjectSafe No comment provided
/ugcEditorImportProjectSafe No comment provided
/ugcEditorMode Set the UGC editor mode.
/Ugchidereviewgen Hide the Foundry review dialog.
/Ugcplayingeditor_Toggle Alias for Gensendmessage Ugc_Edittools_Toggleplayingeditorbutton Clicked
/Ugcshowreviewgen Show the Foundry review dialog.
/ui_GenLayersReset Resets the layout, used for when the server updates movable window positions
/ui_load Loads default UI Windows save file
/ui_load_file Loads named UI Windows save file
/ui_resolution Print the current UI screen resolution.
/ui_save Saves UI layout to default UI Window save file
/ui_save_file Saves UI layout to named UI Window save file
/ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear
/uiCancel Respond Cancel" to an open dialog box; may not work in all dialogs."
/UIForgetPositions Forget all saved UI positions/sizes
/uiOK Respond OK" to an open dialog box; may not work in all dialogs."
/UIRememberPositions Whether to remember UI sizes and positions. On by default.
/unanon No comment provided
/unaway Mark yourself as back at the keyboard.
/unbind Unbind a key stored on your character.
/unbind_all Unbind all keys for the current keybind profile
/unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
/Unfriend No comment provided
/unhide No comment provided
/unifiedInteractAtCursor Interacts with the object under the cursor.
/unignore No comment provided
/unlit Turns off all lighting on objects and sets the ambient to the specified value
/unmute No comment provided
/unpause No comment provided
/unstuck Attempt to fix your character that is currently stuck inside something
/up No comment provided
/up1 No comment provided
/UseDevice Use an item in a given invetory slot
/useFullSkinning Forces skinning to only two bones to improve performance (Simple Skinning" in the Options screen)"
/useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
/useSM20 Uses only SM20
/useSM2B Uses only SM2B and lower
/useSM30 Uses full SM30
/version Displays the current build version
/version Displays the current build version
/videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
/visscale Sets world detail scaling
/vsync Turns on or off vsync
/W Send a tell to a specific player.
/walk No comment provided
/walk1 No comment provided
/water Enable water effects
/Wave Executes the wave emote
/Whisper Send a tell to a specific player.
/Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
/Whitelist_Duels Set the Whitelist for duels
/Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
/Whitelist_Invites No comment provided
/Whitelist_PvPInvites Set the Whitelist for duels
/Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
/Whitelist_Trades Enable Trade Whitelist
/who No comment provided
/window_minimize Minimizes the window
/window_restore Toggles the window between restored and maximized
/WorldDetail Sets world detail scaling
/worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
/Yell Say something to the whole zone.
/Z Say something to the whole zone.
/Zmarket Show/hide the Micro-Transactions UI (for buying stuff with real money).
/zone Send chat to other players in the same zone.
/Actionbackward Moves the player forward and toggles cursor mode
/Actionforward Moves the player forward and toggles cursor mode
/Actionleft Moves the player forward and toggles cursor mode
/Actionright Moves the player forward and toggles cursor mode
/Addfriend Alias for the friend command. Adds a player as a friend.
/afk Mark yourself as away from the keyboard.
/aim No comment provided
/alias Create a more convenient alias for a longer command. You can embed {}" in the command to replace any arguments to the alias in the aliased command."
/alphaInDOF Does world+character alpha objects before DoF pas
/anon Toggle anonymous status
/aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
/Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
/autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
/autoForward No comment provided
/autoForward1 No comment provided
/away Mark yourself as away from the keyboard.
/back Mark yourself as back at the keyboard.
/backward No comment provided
/backward1 No comment provided
/Befriend No comment provided
/bind Bind a key to a command, and store it on your character.
/bind_load Load entity keybinds from ent_keybinds.txt.
/bind_load_file Load entity keybinds from the given filename.
/bind_local Bind a key to a command.
/bind_local_load Load keybinds from keybinds.txt.
/bind_local_load_file Load keybinds from the given filename.
/bind_local_save Save keybinds to keybinds.txt.
/bind_local_save_file Save keybinds to the given filename.
/bind_pop_profile Pop the given key profile from the stack
/bind_push_profile Push a specific key profile onto the stack
/bind_save Save entity keybinds to ent_keybinds.txt.
/bind_save_file Save entity keybinds to the given filename.
/Blacksmith Show/hide the weapon tailor window
/bloomQuality Sets bloom quality, range = [0, 3]
/Bow Executes the Bow_formal emote
/bug Report a problem with the game.
/Buy_PowerTreeNode Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
/Bye Wave bye bye
/c Send a message to a channel.
/caccess No comment provided
/Calendar Show/hide the calendar.
/camButton_Target_Lock_Toggle No comment provided
/Camsetlocktotarget Lock or unlock the camera to the target
/camUseAutoTargetLock No comment provided
/Camzoomin Zoom the camera in
/Camzoomout Zoom the camera out
/chan Send a message to a channel.
/chanaccess No comment provided
/chandemote No comment provided
/ChangeInstance change to an already created instance of the same map. Only works while not in combat.
/chaninvite No comment provided
/channel_access No comment provided
/channel_create Create and join a new channel
/channel_decline_invite No comment provided
/channel_description No comment provided
/channel_destroy No comment provided
/channel_info No comment provided
/channel_invite No comment provided
/channel_join No comment provided
/channel_kick No comment provided
/channel_leave No comment provided
/channel_motd No comment provided
/Channel_RefreshAdminDetail No comment provided
/Channel_RefreshJoinDetail No comment provided
/Channel_RefreshSummary No comment provided
/channel_setcurrent No comment provided
/channel_uninvite No comment provided
/ChannelSend Send chat to a channel
/chanpromote No comment provided
/CharacterDetail Sets entity detail scaling
/Chat Say something to the people near you.
/Chat_SetStatus No comment provided
/ChatFriendsOnly No comment provided
/ChatHidden Toggle anonymous status
/ChatVisible No comment provided
/cinvite No comment provided
/Clear No comment provided
/ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
/ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided
/clevel No comment provided
/Clickwindowbutton_1 Acts as a click on the positive/primary button on some popup windows
/Clickwindowbutton_2 Acts as a click on the negative/secondary button on some popup windows
/Clickwindowbutton_3 Acts as a click on the tertiary button on some popup windows
/cmdlist Print out all commands available
/cmds Print out client commands for commands containing <string>
/CombatLog No comment provided
/CombatPowerStateCycleNext No comment provided
/CombatReactivePowerExec No comment provided
/comicShading Enables postprocessing, outlining, depth of field, and shadows.
/ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact. This should be called instead of ContactDialogEndServer" so that the client can validate that the player is actually in a contact dialog. Otherwise
/CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
/Crafting Shows the crafting window.
/create Create and join a new channel
/Credits Show/hide game terms of use
/Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
/cursorClick No comment provided
/CursorPetRally_BeginPlaceForEntity No comment provided
/CursorPetRally_BeginPlaceForTeam No comment provided
/d3d11 Use the Direct3D 11 renderer device type
/d3d9 Use the Direct3D 9 renderer device type
/Dance Executes the dance emote
/DefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
/demo_record Start recording a demo, save it into FILE. The demo will be saved in the demos/ data folder, as FILE.demo. Note that not all events are saved into the demo, but most are.
/demo_record_stop Stop recording any demos started earlier with DEMO-RECORD. The demo will be saved into the filename previously specified.
/demo_restart Restart a currently playing demo. Playback will start up back at the beginning of the demo.
/deviceType Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
/disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
/disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
/disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized
/disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
/DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing
/disableMRT Disables use of multiple render targets
/DisableRallyPointFX Toggle pet rally point FX
/disableSplatShadows Turns off splat shadows
/dnd Mark yourself as Do Not Disturb"."
/dof Enable depth-of-field rendering
/down No comment provided
/down1 No comment provided
/Dropmission Drop a mission
/dynamicLights Enables dynamic lights
/dynFxDumpExcludedFX No comment provided
/dynFxDumpExcludedFX No comment provided
/dynFxExcludeFX No comment provided
/dynFxExcludeFX No comment provided
/dynFxSetFXExlusionList No comment provided
/dynFxSetFXExlusionList No comment provided
/e Emote, using a plain text string if the emote is not found.
/em Emote, using a plain text string if the emote is not found.
/EM.Save No comment provided
/emote Emote, failing if a preset emote is not found.
/emote_notext Emote, but without text.
/entCmd_CancelUpgradeJob No comment provided
/entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
/EvaluateLeftClick No comment provided
/ExecActiveItemPowerInBag No comment provided
/findteams No comment provided
/Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.
/Follow Follow: Follows the targeted entity
/Follow_Cancel No comment provided
/Follow_Resume No comment provided
/FollowUntilInCombatOrInRange No comment provided
/ForceLogOut No comment provided
/forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
/forward No comment provided
/forward1 No comment provided
/FoundryTips_Withdraw No comment provided
/fpsgraph Enables a graph showing recent frame times
/fpshisto Enables a histogram of frame times
/frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
/freeMouseCursor No comment provided
/friend No comment provided
/Friendadd Alias for the friend command. Adds a player as a friend.
/FriendComment No comment provided
/Friends Show/hide friend UI.
/FriendsOnly No comment provided
/fxQuality No comment provided
/g Say something on guild chat.
/GameMenu Opens the game pause menu
/gamma Changes the gamma
/GammaCalibration_Reset No comment provided
/gateway_SetHidden No comment provided
/gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack
/GenAddModal Show a gen on the modal layer.
/GenAddWindow Show a gen on the window layer.
/GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.
/GenButtonClick If the given gen is a button, click it.
/GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
/GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
/GenJailReset Reset all cells to their default sizes and positions.
/GenJailSink Send the hovered jail to the bottom of the stack.
/GenListActivate If the given gen is a list, activate the selected row.
/GenListDoSelectedCallback If the given gen is a list, run the selected callback.
/GenListDown If the given gen is a list, move the selected row down by one.
/GenListUp If the given gen is a list, move the selected row up by one.
/GenMovableBoxResetAllPositions Reset a movable box to its default position.
/GenMovableBoxResetPosition Reset a movable box to its default position.
/GenRemoveModal Hide a gen on the modal layer.
/GenRemoveWindow Hide a gen on the window layer.
/GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.
/GenSendMessage Send a message to a gen.
/GenSetFocus Set focus to the given gen.
/GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.
/GenSetText Set the text of a gen text entry.
/GenSetTooltipFocus Set tooltip focus to the given gen.
/GenSetValue Set a value on a gen
/GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.
/GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.
/GenSliderSetNotch Set a slider's notch, if interactive.
/GenSliderSetValue Set a slider's notch, if interactive.
/gfxForceProdModeDefaultSettings No comment provided
/gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
/gotoCharacterSelect Log out the current character.
/gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
/Group Say something on team chat.
/Gu Say something on guild chat.
/guild Send chat to other players in your guild.
/Guild_AcceptInvite No comment provided
/Guild_DeclineInvite No comment provided
/Guild_Invite No comment provided
/Guild_Kick No comment provided
/Guild_Leave No comment provided
/Guild_MotD No comment provided
/Guild_SetMotD No comment provided
/Guildmanagement Show/hide the guild management window
/HardTargetLock No comment provided
/hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance
/Heal Use a healing surge.
/Help_Tickets Show/hide the powers window
/hide Toggle anonymous status
/Hidepowererrors For the video-making people. Hides the big red power errors. AL7+ only
/highDetail Enables high detail objects
/higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
/highFillDetail Enables high fill detail objects
/highQualityDOF Enables/disables high quality depth of field
/Homepage Show/hide the home/landing window
/ignore No comment provided
/ignore_spammer No comment provided
/interact Interact with the nearest interactable entity within range.
/Interactandloot Initiate interact gen or take all loot.... or revive a friend or interact at the cursor!
/Interactcursor Interact with specific object
/interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume
/interactOptionPower No comment provided
/interactOverrideClear Clears current interact override
/interactOverrideCursor Set entity/object under cursor to be interact target
/Interactwindow Initiate interact gen
/Inventory Show/hide your inventory.
/InventoryExec Executes the first power on the item in the bag at the slot
/invertibledown No comment provided
/invertibleup No comment provided
/invertUpDown Inverts the InvertibleUp and InvertibleDown commands
/invertX Invert the horizontal axis for movement controls
/invertY Invert the vertical axis for movement controls
/Invite Invite another player to your team.
/Invoke Run the power in Slot 13; this is defined as the invocation power.
/Keybinds Show the keybinding interface.
/Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck. Shows a ticket window first.
/L Say something to the people near you.
/Laugh Executes the laugh emote
/left No comment provided
/left1 No comment provided
/lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
/Levelupwindow Show/hide Levelup checklist
/lfg Toggle Looking For Group status
/LFG_Mode No comment provided
/LFGDifficulty_Mode No comment provided
/lft Toggle Looking For Group status
/lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
/ListCellSize If set, then this overrides the default cell size
/loc Global value for location
/local Send chat to other players in your vicinity
/Login_Back From anywhere in the character creation / login process, go back. Where you go back to depends on where you are.
/logout Log out the current character.
/lookDown No comment provided
/lookUp No comment provided
/LootCancel Don't take loot, just destroy the client list
/Lore Toggles the mission window and displays the Lore tab
/MacroExec No comment provided
/MacroRun No comment provided
/mail Show the in-game mail interface.
/MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined camera angles and is a 300 x 400 shot
/Map Show/hide the map window
/maxfps Sets the maximum allowed framerate
/maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
/maxLightsPerObject sets the maximum lights per object
/maxShadowedLights sets the maximum shadow casting lights per frame
/me Emote, using a plain text string if the emote is not found.
/missions Toggles the mission window. Which tab is shown is handled in the StateDef Visible of MissionJournal_Root - it depends on what other windows are up.
/Missiontoggletracked Toggle whether a given mission is tracked
/motd No comment provided
/mouseForward No comment provided
/msaa Enables/disables multisample antialiasing
/mute No comment provided
/Mutecontactvo Mutes the voice over from a contact after the dialog has ended
/NavToPosition No comment provided
/NavToSpawn_ReceivePosition No comment provided
/netgraph No comment provided
/netTimingGraph No comment provided
/netTimingGraphAlpha No comment provided
/noClipCursor Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
/noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC
/noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU
/O Say something on guild officer chat.
/off Say something on guild officer chat.
/officer Send chat to other players in your guild.
/OpenUrlCmd No comment provided
/Options Show the options screen.
/outlining Enable comic outlining
/p Say something on team chat.
/Paperdoll Show/hide the character tab of the Player Status window
/Party Say something on team chat.
/pause No comment provided
/perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
/pets Show/hide the summons (pets) tab of the Player Status window
/played No comment provided
/poissonShadows Enables and disables soft shadows (poisson filtering)
/postProcessing Enable postprocessing
/Power_Exec Activate a power by name
/Power_Exec_Category Activate a power by category
/Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
/PowerExecCategoryIfActivatable Activate a power by category
/Powers Show/hide the powers tab of the Player Status window
/PowersCancelAllActivations Manual attempt to cancel all current activations
/PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
/PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
/printStallTimes Prints out the amount of time a stall took whenever a stall occurs
/process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
/Promote Promote team leader
/Queue Show/hide the queue window
/Queue_JoinQueueWithPrefs No comment provided
/quit Close the window.
/r Reply to recent tell.
/rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
/rdrMaxFramesAhead Number of frames to allow the renderer to get
/rdrMaxGPUFramesAhead Number of frames to allow the GPU to get from the renderer, 0 to disable
/Rearrange Move or resize various elements on the screen
/reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
/RejectFriend No comment provided
/RememberUILists Whether to remember UI List Column placement and width.
/RememberWindows No comment provided
/RemoveFriend No comment provided
/RemoveIgnore No comment provided
/RenamePet No comment provided
/RenamePetFormal No comment provided
/renderScale Sets the percentage of the display resolution to render the 3D world at
/renderSize Sets the pixel resolution to render the 3D world at
/reply Reply to recent tell.
/reply No comment provided
/replyLast No comment provided
/Request No comment provided
/ResourceOverlayLoad No comment provided
/ResourceOverlayLoad No comment provided
/reverseMouseButtons Reverse the left and right mouse buttons
/right No comment provided
/right1 No comment provided
/run No comment provided
/S Say something to the people near you.
/SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance, if the player is having trouble doing client patching for a NS map, they might be effectively blackholed and have to use this to back out
/Say Say something to the people near you.
/scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
/Scoreboard Show/hide Levelup checklist
/screen Sets or displays the current screen resolution. Usage: /screen Width Height
/screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
/screenshot Save a screenshot
/screenshot_depth Save a screenshot with the depth only
/screenshot_jpg Save a screenshot
/screenshot_ui Save a screenshot with the UI included
/screenshot_ui_jpg Save a screenshot with the UI included
/SetActiveCostume Sets active costume
/SetFocusToCurrentChatTextEntryWindow No comment provided
/SetFollow SetFollow: toggle follow
/setGameCamYaw No comment provided
/SetHudShowDamageFloaters Sets player damage floaters flag.
/SetHudShowInteractionIcons Sets player interaction icons flag.
/SetHudShowPlayerTitles Sets player titles flag.
/SetHudShowReticlesAs Sets player reticle display.
/SetInvBagHideMode Sets the hide costume mode for an inventory bag. This command is not hidden or private due to the possibility - however remote - that a player might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
/SetInvSlotHideMode Sets the hide costume mode for an inventory slot. This command is not hidden or private due to the possibility - however remote - that a player might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
/setMouseForward No comment provided
/shadows Enable shadows
/Sharemission Share a mission with nearby team mates
/showCamPos Displays the camera's position
/showfps Displays frame rate
/ShowGameUI No comment provided
/ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape
/showmem Displays process memory usage
/Showpowererrors For the video-making people. Shows the big red power errors. AL7+ only
/Sit Executes the sit emote
/SkipCutscene This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
/SkipFMV This allows the player to skip FMV
/slow No comment provided
/slow1 No comment provided
/sndDisable Disable all playing of sound
/sndEnable Enable playing of sound
/Social Show/hide the social window
/soft_particles Smooth particle intersections with geometry by fading out near the intersection
/softShadows Enables and disables soft shadows (poisson filtering)
/SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
/specialClassPower No comment provided
/ssao Enables and disables screen space ambient occlusion
/Startchat Make the chat window visible and give it keyboard focus.
/Startchatreply Start chat and prefill with person to reply to.
/Startchatsemicolon Start chat and prefill with a ; (emote).
/Startchatslash Start chat and prefill with a / (command).
/Startchatwith Show char and prefill with the given text.
/stuck Attempt to fix your character that is currently stuck inside something
/suspendForcedMouselook No comment provided
/suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time
/svChannelJoin No comment provided
/svChannelLeave No comment provided
/svMicSetLevel No comment provided
/svPushToTalk No comment provided
/svSetMute No comment provided
/svSpeakersSetLevel No comment provided
/t Send a tell to a specific player.
/tactical No comment provided
/tacticalSpecial No comment provided
/Target Target <name>: Targets the Entity with the matching name
/target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
/targetCursor Target the entity clicked on.
/targetCursorOrAutoAttack Target the entity clicked on.
/team No comment provided
/Team_AcceptInvite No comment provided
/Team_AcceptRequest No comment provided
/Team_CancelRequest No comment provided
/Team_DeclineInvite No comment provided
/Team_DeclineRequest No comment provided
/Team_DefaultMode No comment provided
/Team_Invite Invite another player to your team.
/Team_Kick Kick a player off your team
/Team_Leave No comment provided
/Team_Mode No comment provided
/Team_Promote Promote team leader
/Team_Request No comment provided
/Team_SetDefaultLootMode No comment provided
/Team_SetDefaultLootModeQuality No comment provided
/Team_SetLootMode Sets the team loot mode
/Team_SetLootModeQuality Sets the minimum quality for team looting
/Team_SetSpokesman Set team spokesman
/Team_SetStatusMessage Sets the team status message
/Team_Sidekicking No comment provided
/teamHideMapTransferChoice No comment provided
/tell Private tell. Chat handles should be prefixed with an '@' character.
/Terms Show/hide game terms of use
/TerrainDetail Sets terrain detail scaling
/texAniso Sets the amount of anisotropic filtering to use, reloads textures
/texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.
/ThrottleAdjust No comment provided
/ThrottleSet No comment provided
/ThrottleToggle No comment provided
/timerRecordEnd Stops any current profiler recording or playback
/timerRecordStart Starts recording profiling information to the given filename
/ToggleDefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
/ToggleDefaultAutoAttack: Toggles the state of auto attack
/togglefullscreen Toggles fullscreen
/ToggleGoldenPath No comment provided
/TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
/TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
/TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
/TrayExecByTrayNotifyAudio No comment provided
/TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
/turnleft No comment provided
/turnleft1 No comment provided
/turnright No comment provided
/turnright1 No comment provided
/twitter_watch No comment provided
/UGC.CloseProject No comment provided
/UGC.Do No comment provided
/UGC.Redo No comment provided
/UGC.Save No comment provided
/UGC.Undo No comment provided
/ugc_MaybeShowReviewGen No comment provided
/ugcEditorExportProjectSafe No comment provided
/ugcEditorImportProjectSafe No comment provided
/ugcEditorMode Set the UGC editor mode.
/Ugchidereviewgen Hide the Foundry review dialog.
/Ugcplayingeditor_Toggle Alias for Gensendmessage Ugc_Edittools_Toggleplayingeditorbutton Clicked
/Ugcshowreviewgen Show the Foundry review dialog.
/ui_GenLayersReset Resets the layout, used for when the server updates movable window positions
/ui_load Loads default UI Windows save file
/ui_load_file Loads named UI Windows save file
/ui_resolution Print the current UI screen resolution.
/ui_save Saves UI layout to default UI Window save file
/ui_save_file Saves UI layout to named UI Window save file
/ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear
/uiCancel Respond Cancel" to an open dialog box; may not work in all dialogs."
/UIForgetPositions Forget all saved UI positions/sizes
/uiOK Respond OK" to an open dialog box; may not work in all dialogs."
/UIRememberPositions Whether to remember UI sizes and positions. On by default.
/unanon No comment provided
/unaway Mark yourself as back at the keyboard.
/unbind Unbind a key stored on your character.
/unbind_all Unbind all keys for the current keybind profile
/unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
/Unfriend No comment provided
/unhide No comment provided
/unifiedInteractAtCursor Interacts with the object under the cursor.
/unignore No comment provided
/unlit Turns off all lighting on objects and sets the ambient to the specified value
/unmute No comment provided
/unpause No comment provided
/unstuck Attempt to fix your character that is currently stuck inside something
/up No comment provided
/up1 No comment provided
/UseDevice Use an item in a given invetory slot
/useFullSkinning Forces skinning to only two bones to improve performance (Simple Skinning" in the Options screen)"
/useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
/useSM20 Uses only SM20
/useSM2B Uses only SM2B and lower
/useSM30 Uses full SM30
/version Displays the current build version
/version Displays the current build version
/videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
/visscale Sets world detail scaling
/vsync Turns on or off vsync
/W Send a tell to a specific player.
/walk No comment provided
/walk1 No comment provided
/water Enable water effects
/Wave Executes the wave emote
/Whisper Send a tell to a specific player.
/Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
/Whitelist_Duels Set the Whitelist for duels
/Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
/Whitelist_Invites No comment provided
/Whitelist_PvPInvites Set the Whitelist for duels
/Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
/Whitelist_Trades Enable Trade Whitelist
/who No comment provided
/window_minimize Minimizes the window
/window_restore Toggles the window between restored and maximized
/WorldDetail Sets world detail scaling
/worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
/Yell Say something to the whole zone.
/Z Say something to the whole zone.
/Zmarket Show/hide the Micro-Transactions UI (for buying stuff with real money).
/zone Send chat to other players in the same zone.
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